/doze on Oriental Deck

Recently rearranged FC house garden with a help from Dew (she designed the whole thing after I crafted stuff) and a help from Riot (making Oriental bridge).

Then, today Riot told me he found out from his friend that we can use /doze emote on the Oriental Deck. So I and Dew played with a few screenshots hahahaha!

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I also found a way to make my /sit become floor sit on the bench instead of normal seat pose. :D

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Goodbye Bahamut!!!

Goodbyeeeeeeeeeeeeeeeee Bahamuttttttttttttt!!!!!

OMG I’m freaking out!!! We finally downed Bahamut, CoB T13 (Final Coil of Bahamut, Turn 4).

Today we gathered again and tackled T13 once more. Corn needed a minute, so I took that opportunity to take some group pics. XD Sorry, Kuji, first pic has you with very evil face HAHAHA.

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Must love /gpose new feature that allows party to stop looking at the camera. :D

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During the fight, I was derping really badly, even managed to die TWICE, and only remembered to take 3 pics.

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Today we surprisingly took only 1 attempt to win.

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It’s really nice to beat Coil of Bahamut with close friends. :D (We always go in as small group, partly because I fear drama. I heard about drama and endless drama involving endgame raid and I’m scared. The fight is very intense, and everyone could be on the verge of flipping shit. So I guess we kind of never wanted to struggle with recruiting more raid members ><;; You know, even with this tight-knitted, laid-back and light-hearted team, we yelled at each other or got pouty on occasions during Coil runs. We prevailed while managing to preserve good relationship only because we’re very close, whereas I don’t have the same confidence for loyalty and forgiveness from other people as I have with these guys. We’re also casual players and other average raid players won’t like us or our messy/random schedule, hahaha!)

Phoenix, Down. One more to go.

We beat T12.

Yesterday we went back to face the Phoenix once again, unexpectedly. Well, Corn and Kuji might have expected it, but I thought we weren’t going, as Dew had to leave her house very early to take her mom to a doctor appointment, and PZ told me he wasn’t feeling well (so I shooed him to bed, before Corn logged in).

We ended up going anyway, at first Corn just wanted to go in as 4 people to try the “hot potato” strategy. We learned so much and we did much better after he explained some of the mechanics. It felt much easier when we knew (or at least were aware of) what to do.

Then, someone said wahhhh could have passed with 1 more person in the party. And Dew spotted PZ on FB and told me, so I asked him to come. We spent so much time melding up people (Corn had his lunch and melded for Dew at the same time lol) and eventually entered.
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We wiped a lot and refined our strategies after each wipe. I was so excited to see so much improvement in a short period of time.

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Below was the last battle pic I took on our successful attempt. I was too busy panicking healing people and passing the hot potato (Purgatory debuffs) and trying to stand in the Fountain, etc., and didn’t have enough brain to take more pics as Phoenix was dying. XD

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And finally, the Phoenix was down.

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We were rewarded handsomely with am epic, heartbreaking cutscene. *sob*
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Off we go, to the last stage, the evil Bahamut awaits. Long story short, we didn’t win and disbanded a little before 4 a.m. Thailand time. LOL. We will try again later. We learned a lot already. :D

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Beat T11


Today we tried T11 again, with 5 people, as usual. After countless wipes during the 48 minutes of pain and agony (LOL) and screaming into Dew’s ear through Skype voice call (making her panic a lot, sorry, Dew!) we finally fell the Mechanical Hydra beast.

Deadaga XD Wiping so many times it got a little bit frustrating and discouraging. But we did see the potential, and kept practicing. Corn was our strategy man, and both PZ and Dew contributed by recalling, through dying over and over, some gimmicks that were originally forgotten and telling us what to do.

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Below were the pics from our successful attempt. It was frustrating to solo heal because everyone were like dying left and right and in the midst of the chaos, I could hardly maintain my composure and cool head. I feel bad for Dew because I was yelling into the voice call when I panicked or got mad XD but Dew said it’s ok, we’re even, because she yelled at me when PZ and Kuji were killing her add too fast, too. Haha. She was like, please type for me, “go help Corn.” And I was like “NO NO NO NO Why is PZ dying” and “WTF my heal can’t reach!” and couldn’t type for her. XD And she was like “DON’T ATTACK MY ADD OHMIGOD” “NO!” in the voice call because she couldn’t type very well while fighting. Poor thing lol.

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Finally won. Again, I couldn’t stop cackling. XD I laughed so hard I even woke up Q-chan, my Sugar Glider.

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Wheeeeeeeeeeee~ I’m so happy today.

Corn even got a Dreadwyrm robe for his SMN. It’s so purdy!!!

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T9, T10 and (attempt) T11

Again, we (finally)  managed to scrape together 5 bodies to attempt T9 (Second Coil of Bahamut, turn 4) last night. This time PZ logged in and joined us (yay!) so we had more targets for the fire & ice. No more getting 2nd ice in my face before the aiming fire could land!!!! XD LOL!

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T9 alone took 3 hours, including dinner break/snack break/bathroom break.

Last session (about a week ago, or maybe it was 2 weeks ago) we knew we improved. Even though PZ wasn’t with us, we nailed the Comet phase and got to the 2nd part about 90% of the time. The Fire & Ice thing was what we had BIG problem with. But last night, with Corn’s plan of having everyone huddling together except Fire-debuffed person, we flew through it quite smoothly. I even developed a skill in reading my own debuff precisely and managed to avoid zapping the party with my Thunder shots. This time, though, the Divebombs are once again my woe, up until we won.

To be honest, I ran around like a headless chicken when it’s Divebombs phase. Amid the havoc and my panic, I had completely no idea where the north is, not to even mention remembering where to place bomb or hide from bomb (4-11 o’clock, 7-2 o’clock, 2-7 o’clock). Also, I think I kept killing Corn with Lunar Dynamo that was aimed on me.

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In this pic (above), I didn’t even remember what all happened…. But 3 people were dead and I entered panic mode.

From examining the chatlog: PZ died (twice), then Corn also died (from my Lunar Dynamo, I think) then Dew died.

[2:18]Philemon Zydyk is defeated by Iceclaw.

(Corn raised PZ with Swiftcast, but sadly, I also spent a Swiftcast + Raise on PZ too.)

[2:18]Philemon Zydyk is defeated by Nael deus Darnus.
[2:19]Corn Muffin is defeated by Thunderwing.

(I started casting Raise on Corn without Swift.)

[2:19]Chibidew Kinoko is defeated by Thunderwing.
[2:19]Nael deus Darnus uses Dalamud Dive.
[2:19]   Parried! Kujimaro Hanabi takes 4616 (-20%) damage.

(From here, Kuji started tanking.)

[2:19]You cast Raise.
[2:19]   Corn Muffin gains the effect of Raise.
[2:19]Kujimaro Hanabi uses Bloodbath.
[2:19]   Kujimaro Hanabi gains the effect of Bloodbath.
[2:19]You use Swiftcast.
[2:19]   You gain the effect of Swiftcast.

(I Swiftcast + Raise Dew as soon as Swift cooldown ended. Meanwhile, Kuji had to save himself using all the surviveability skills he could, LOL.)

[2:19]Kujimaro Hanabi uses Second Wind.
[2:19]   Kujimaro Hanabi recovers 2714 HP.
[2:19]Kujimaro Hanabi uses Power Surge.
[2:19]   Kujimaro Hanabi gains the effect of Power Surge.
[2:19]You lose the effect of Swiftcast.
[2:19]You cast Raise.
[2:19]   Chibidew Kinoko gains the effect of Raise.
[2:19]Kujimaro Hanabi uses Jump.
[2:19]   Nael deus Darnus takes 2319 damage.
[2:19]   Kujimaro Hanabi absorbs 579 HP.
[2:19]   Kujimaro Hanabi loses the effect of Power Surge.
[2:19]Corn Muffin is revived.
[2:19]Corn Muffin suffers the effect of Weakness.
[2:19]You begin casting Cure.
[2:19]You cast Cure.
[2:19]   Kujimaro Hanabi recovers 4921 HP.

(After raising Dew, I finally regained conscious and remembered I had to prioritize keeping Kuji alive.)

[2:19]Screenshot saved.
[2:19]Chibidew Kinoko is revived.
[2:19]You cast Cure.
[2:19]   Kujimaro Hanabi recovers 4867 HP.
[2:19]You begin casting Cure.
[2:19]Chibidew Kinoko suffers the effect of Weakness.
[2:19]You cast Cure.
[2:19]   Corn Muffin recovers 4830 HP.
[2:19]You use Benediction.
[2:19]   Chibidew Kinoko recovers 26006 HP.
[2:19]Chibidew Kinoko uses Hallowed Ground.
[2:19]   Chibidew Kinoko gains the effect of Hallowed Ground.

(Dew prepared to take back enmity.)

[2:19]Kujimaro Hanabi loses the effect of Bloodbath.
[2:19]Corn Muffin casts Ruin II.
[2:19]   Nael deus Darnus takes 765 damage.
[2:19]   Nael deus Darnus fully resists Blind.
[2:19]You use Tetragrammaton.
[2:19]   Critical! Kujimaro Hanabi recovers 10786 HP.
[2:19]Chibidew Kinoko uses Provoke.
[2:19]   Chibidew Kinoko’s enmity increases.

(Dew managed to take Nael back on her.)

[2:19]You use Divine Seal.
[2:19]   You gain the effect of Divine Seal.
[2:19]You begin casting Medica II.
[2:19]You cast Medica II.
[2:19]   You recover 3112 HP.
[2:19]   You gain the effect of Medica II.
[2:19]   You take 241 damage.
[2:19]   Corn Muffin recovers 3073 HP.
[2:19]   Corn Muffin gains the effect of Medica II.
[2:19]You recover from the effect of Icebitten.
[2:19]   Kujimaro Hanabi recovers 3113 HP.
[2:19]   Kujimaro Hanabi gains the effect of Medica II.
[2:19]Kujimaro Hanabi recovers from the effect of Icebitten.
[2:19]   Chibidew Kinoko recovers 3136 HP.
[2:19]   Chibidew Kinoko gains the effect of Medica II.
[2:19]Corn Muffin recovers from the effect of Icebitten.
[2:19]Nael deus Darnus readies Lunar Dynamo.
[2:19]Chibidew Kinoko suffers the effect of Icebitten.

(At this point my brain couldn’t think and was on auto-pilot mode. My eyes bulged at the HP bar of the boss, we were so close.  I tried my best to recover the party, because everyone took lots of DMG even then. And Fire & Ice shots were still coming at us ruthlessly.)

[2:19]Chibidew Kinoko loses the effect of Hallowed Ground.
[2:19]Nael deus Darnus uses Lunar Dynamo.
[2:19]   You take 4529 damage.
[2:19]   Nael deus Darnus absorbs 4529 HP.
[2:19]   Corn Muffin takes 4662 damage.
[2:19]   Nael deus Darnus absorbs 4662 HP.
[2:19]Corn Muffin recovers from the effect of Thunderstruck

And OMG holy shit, Corn was so in the zone and was trying to zerg Nael down while I was busy Sprinting (I can’t even remember why I sprinted) and healing people. I mostly paste just what people did, but the the DMG, but below I MUST paste Corn’s damage. XD

[2:20]Corn Muffin uses Tri-disaster.
[2:20]   Nael deus Darnus suffers the effect of Bio.
[2:20]   Nael deus Darnus suffers the effect of Bio II.
[2:20]   Nael deus Darnus suffers the effect of Miasma.
[2:20]Corn Muffin uses Virus.
[2:20]   Nael deus Darnus suffers the effect of Virus.
[2:20]   Nael deus Darnus suffers the effect of Fever.
[2:20]Chibidew Kinoko uses Fast Blade.
[2:20]   Nael deus Darnus takes 803 damage.
[2:20]Chibidew Kinoko hits Nael deus Darnus for 439 damage.
[2:20]Kujimaro Hanabi uses Vorpal Thrust.
[2:20]   Nael deus Darnus takes 1687 (+50%) damage.
[2:20]Kujimaro Hanabi hits Nael deus Darnus for 887 damage.
[2:20]Corn Muffin uses Fester.
[2:20]   Nael deus Darnus takes 2779 damage.
[2:20]   Corn Muffin gains the effect of Aethertrail Attunement.
[2:20]Corn Muffin uses Swiftcast.
[2:20]   Corn Muffin gains the effect of Swiftcast.
[2:20]Kujimaro Hanabi uses Dragonfire Dive.
[2:20]   Nael deus Darnus takes 2056 damage.
[2:20]You cancel Raise.
[2:20]Corn Muffin loses the effect of Swiftcast.
[2:20]Chibidew Kinoko uses Savage Blade.
[2:20]   Nael deus Darnus takes 1025 (+50%) damage.
[2:20]Critical! Chibidew Kinoko hits Nael deus Darnus for 699 damage.
[2:20]You use Sprint.
[2:20]   You gain the effect of Sprint.
[2:20]Corn Muffin casts Summon.
[2:20]Kujimaro Hanabi uses Full Thrust.
[2:20]   Nael deus Darnus takes 3018 (+72%) damage.
[2:20]Chibidew Kinoko uses Bulwark.
[2:20]   Chibidew Kinoko gains the effect of Bulwark.
[2:20]Corn Muffin loses the effect of Aetherflow.
[2:20]Corn Muffin uses Energy Drain.
[2:20]   Nael deus Darnus takes 1466 damage.
[2:20]   Corn Muffin absorbs 733 HP.
[2:20]   Corn Muffin recovers 884 MP.
[2:20]   Corn Muffin gains the effect of Aethertrail Attunement.
[2:20]You lose the effect of Divine Seal.
[2:20]You begin casting Medica II.
[2:20]Kujimaro Hanabi uses Jump.
[2:20]   Nael deus Darnus takes 1581 damage.
[2:20]Kujimaro Hanabi hits Nael deus Darnus for 870 damage.
[2:20]Corn Muffin uses Painflare.
[2:20]   Nael deus Darnus takes 1906 damage.
[2:20]   Corn Muffin gains the effect of Aethertrail Attunement.
[2:20]Critical! Chibidew Kinoko hits Nael deus Darnus for 673 damage.
[2:20]Corn Muffin loses the effect of Aethertrail Attunement.
[2:20]Corn Muffin uses Dreadwyrm Trance.
[2:20]   Corn Muffin gains the effect of Dreadwyrm Trance.
[2:20]Corn Muffin begins casting Ruin III.
[2:20]Kujimaro Hanabi uses Impulse Drive.
[2:20]   Nael deus Darnus takes 1508 damage.
[2:20]Chibidew Kinoko uses Rage of Halone.
[2:20]   Nael deus Darnus takes 1450 (+61%) damage.
[2:20]   Nael deus Darnus suffers the effect of Strength Down.
[2:20]Chibidew Kinoko uses Foresight.
[2:20]   Chibidew Kinoko gains the effect of Foresight.
[2:20]Chibidew Kinoko hits Nael deus Darnus for 431 damage.

(Meanwhile, Fire & Ice shots kept hitting us, making me nervous and scared.)

[2:20]You cast Medica II.
[2:20]   You recover 2337 HP.
[2:20]   You gain the effect of Medica II.
[2:20]   Garuda-Egi recovers 2389 HP.
[2:20]   Garuda-Egi gains the effect of Medica II.
[2:20]   Corn Muffin recovers 2358 HP.
[2:20]   Corn Muffin gains the effect of Medica II.
[2:20]   Kujimaro Hanabi recovers 2394 HP.
[2:20]   Kujimaro Hanabi gains the effect of Medica II.
[2:20]Chibidew Kinoko uses Fast Blade.
[2:20]   Nael deus Darnus takes 786 damage.
[2:20]   Chibidew Kinoko recovers 2385 HP.
[2:20]   Chibidew Kinoko gains the effect of Medica II.

[2:20]Corn Muffin casts Ruin III.
[2:20]   Nael deus Darnus takes 2105 damage.
[2:20]Corn Muffin begins casting Ruin III.
[2:20]You use Cleric Stance.
[2:20]   You gain the effect of Cleric Stance.
[2:20]Chibidew Kinoko hits Nael deus Darnus for 422 damage.
[2:20]You use Assize.
[2:20]   You recover 564 HP.
[2:20]   You recover 1395 MP.
[2:20]   Nael deus Darnus takes 3934 damage.
[2:20]   Garuda-Egi recovers 584 HP.
[2:20]   Corn Muffin recovers 596 HP.
[2:20]   Chibidew Kinoko recovers 581 HP.
[2:20]   Critical! Kujimaro Hanabi recovers 873 HP.
[2:20]Chibidew Kinoko uses Savage Blade.
[2:20]   Nael deus Darnus takes 1076 (+50%) damage.
[2:20]Kujimaro Hanabi loses the effect of Heavy Thrust.
[2:20]Corn Muffin casts Ruin III.
[2:20]   Nael deus Darnus takes 2041 damage.
[2:20]Kujimaro Hanabi hits Nael deus Darnus for 764 damage.
[2:20]Chibidew Kinoko hits Nael deus Darnus for 414 damage.

[2:20]Corn Muffin uses Deathflare.
[2:20]   Nael deus Darnus takes 3987 damage.
[2:20]   Corn Muffin loses the effect of Dreadwyrm Trance.
[2:20]Kujimaro Hanabi uses Disembowel.
[2:20]   Nael deus Darnus takes 1566 (+54%) damage.
[2:20]   Nael deus Darnus suffers the effect of Disembowel.
[2:20]You use Fluid Aura.
[2:20]   Nael deus Darnus takes 2007 damage.
[2:20]Corn Muffin casts Ruin II.
[2:20]   Nael deus Darnus takes 721 damage.
[2:20]   Nael deus Darnus fully resists Blind.

[2:20]One or more party members completed this duty for the first time. A bonus has been awarded to all members.
[2:20]You obtain 100 Allagan tomestones of poetics.

[2:20]Chibidew Kinoko uses Rage of Halone.
[2:20]   Nael deus Darnus takes 1363 (+61%) damage.
[2:20]   Nael deus Darnus suffers the effect of Strength Down.
[2:20]Corn Muffin defeats Nael deus Darnus.

During the last breath, Corn did a whopping amount of 15,005 DMG (DoT and Garuda not included). Kuji Pumped out 13,050 (not includeing DoT).

The battle was so intense and I couldn’t stop cackling when we won!

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And we were rewarded with some epic and super epic cutscenes.

Then, onto the first turn of Final Coil, T10.

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We got eaten badly from the adds, so we had to exit and have Corn change back to PLD.

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After a few wipes, we managed to win, with me dead on the floor, screaming internally “KILL IT! Just 1% left!!!!! We can’t fail!!!”

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And woop! We won.

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Then, onto T11. Which we haven’t beaten yet.

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This thing is very difficult, and the best we could do was 44%. Then, it was almost 4 a.m. and PZ had to sleep because he has work on Monday.

FC: En Taro Adun <4Aiur>

Today after an Expert Roulette, I got a brief opportunity to try to get a group pic. But Kuji had to leave the house in real life, so he dove off so I only got just 1 group pic in my folder LOL.

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Yeah we have 4 regulars nowadays. PZ doesn’t log on every weekend anymore. He’s kind of addicted to some other new games (or his old, unfinished games, LOL!) We can still ask him to hop on to help with stuff, like Dew’s CoB clear the other day. While Bray seems to have completely quit since the rise of 3.1.

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Anyway, look at this pic. It’s not easy to set a male Au Ra in the same picture frame with a Lalafell. XD Hard to balance the crop, you know.

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If I want to zoom in at this distance, and want to see the whole body of Dew, Corn’s head will be cropped off at the top. Like the pic above. But if I want to see the sky, and Corn’s SMN horn, Dew is cropped at the waist. XD

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Solution? Dew jumped onto the rail of the Living Arch and eliminate the height difference. All happy now. If Kuji were there, he would have to go on the rail on the opposite side, next to me. XD

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Really love the newly added functions in /gpose

Today I was able to steal some nice shots of Corn and myself at Vanu Vanu beast tribe. All thanks to the /gpose thingie.

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It’s been difficult to really take good screenshots of Corn, because when he’s out in the sun, he hardly stays still, due to the demand of beast tribe quests. And when he goes AFK in the house or in front of the house, it’s usually either too dark or raining, or he’s not in PLD outfit.

OK it’s now 4 A.M. and I need to make myself sleep XD Night night all.

 

T2-T7 Cleared for Chibidew

Last night we had quite an adventure. Chibidew got to the point where she can tackle CoB and SCoB (her goal is to co-tank with Corn against NVD, LOL). Coincidentally,  yesterday Corn got some new recipe from some Masterbook IV, and wanted to know where the Allagan Aetherstones drop. We decided to go to CoB to see if they really drop from there, and to see the drop rate.

Since Chibidew already cleared T1 with us long ago, we went to T4 (because it’s short) and T2 just to also get the completion. We asked PZ and he was interested, and logged in to join us. Therefore, with Kuji, we had 5 people. T4 and T2 were very easy and I thought we would try those again to see the drop rate and to farm what already dropped, but Corn suggested that since we had 5 people, we might as well tackle T5. Of course, all agreed.

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However, since I suck (VERY BADLY) and kept dying to Dive Bombs, Corn had to change to his other job, SMN, to ensure there is a second raise for oh-shit situations. And then, Kuji had to go AFK for dinner, so we had 4 people.

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After so many tries, mostly wiping to Deathknights + Twister, we finally…..downed Twintania.

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Kuji came back while we were killing first set of adds on our last attempt, but we stayed in hope of getting more practice before leaving the duty to pick him up. Turned out to miraculously won in that attempt!

Then PZ had to go to sleep, as it was 3 a.m. We still went on with SCoB though… Killing T6 (wiped twice before figuring we better ignore the slimes).
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Then, we continued to T7. XD We wiped so many times I felt that it was impossible and that we should wait for PZ and do it again next week. Nope. There seems to be no “impossible” in Corn’s dictionary. He again changed to SMN to help deal with the adds, since our main problem was the adds which swarmed me or him and was killing everyone.

We also, for the first time for us, figured out (through intensive googling) that we must stand outside of the “hitbox” of the petrified Renaud (Ogre add, is it an ogre? LOL I don’t know the enemy type) to make it count, otherwise the system considers it to not block the ray.

Finally,with enormous difficulty, we won.

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:D It was soooooooooo exhausting but also a shit load of fun. Personally, though this is both tiring and time-consuming, I would not hesitate to do this again with my FC folks. It provided challenges and also an opportunity to put our capability under stress test. I also feel it helps tighten the bond between us. It’s so refreshing to have FC activities, because lately it’s rare we do anything together in the FC as a group of more than 3, due to the extensive list of daily things that everyone has to complete and the limited playtime of those who have a full-time job, and the time zone differences. ><;;

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And here’s s group pic in the workshop while we made some progress to the Airship part, after T7 ended. Missing PZ, though. :'(

Terrible Void Ark Run

I was just in a terrible Void Ark run.

But it was somewhat tolerable, mainly because no one yelled or threw insults at others.

Our own party seemed to have 2 persons who don’t know how to dodge. 3rd person in our party kept dying because they wouldn’t stand in Medica range and kept missing the Medica effect. And I had a hard time running around to find them and get in Esuna/Regen range. And many people in party B seemed to be either slow in dodging as well, or they didn’t know the mechanics too.

First boss, at the second time where the boss chases and bombards a target, my party suddenly half-wiped in a blink. T_T The other party had so many dead people too. I barely managed to stay alive after getting jump surprise with a drop of water bomb….all because I couldn’t see who got marked. I guess others died because of that, too. Or the marked person ran the wrong way, I have no idea which.

We had noticeably low DPS and killing speed, in comparison with average Void Ark runs I’ve been in.

Cuchulainn was especially bad. First attempt we had so many deaths due to people not dodging the slamming tentacle, the green vomit from hell, and two of my own party members kept dying to the Bile from Under or something (can’t remember name).

I didn’t have enough time to try to communicate because our tank was the main tank. I think I might have to start making short macro lines to explain the key attacks that need to be dodge… So if someone keeps dying to the boss mechanics, I can just hit the macro button. T__T

Then our BLM died and accidentally, I believe, home pointed. So we were 1 DPS short. Then I saw an attack I’ve never seen before. I believe we were too slow in killing, so the boss raged. Like, the tank got bitch slapped to death, somehow, which happened while everyone else got stunned in the middle of jumping up to hide on the platform from the whole room Bile. Can’t really tell whether it instantly killed the tank and froze us, or if the tank died because all healers were frozen. The status was “Bind” and “Out of action.” The tank home pointed, perhaps accidentally, or perhaps decided to home point because boss rages and people were already dead. So I tried to raise party B’s tank, while trying to survive and healing the rest of my party.

Then I saw that the boss had 5% HP left, while the LB gauge was 3 bars full! I waited and waited for someone to LB while running around like a headless chicken looking for party members to save from death. Then, I realize I was the only person alive, and decided to use healer’s LB. I raised 5 people in my party and thought they would be able to finish it alongside other parties’ survivors.

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But nope, everyone got severely attacked and we died. I truly believe that the boss was raging. :(

It was very exhausting. But at least on 2nd attempt, we managed to win.

Last boss wasn’t too painful, to say the least.

Now, I’m the type to stick around until the bitter end or until we succeed, if I see even the slightest ray of hope in it. When people fail and die, and keep dying, even after I said “Please dodge the tentacle” and when you would expect a person to already learn how to dodge from all the past deaths…. but there is no toxic attitude or comment or insult being thrown around in the party OR in the alliance, it is much, much more tolerable.

Like, if people don’t throw a tantrum and stay civil, I would have almost zero stress dealing with the situation, even after 2 or 3, or even 5 wipes. On the contrary, if we wipe once or twice, or even if we only half wipe and could recover, but people become salty and rude about it, yelling at each other, blaming other people without being constructive, my stress level rises dramatically, and all I want is to get out of that hell hole.

This alliance was bad in performance, but people stayed civil, and friendly. And we managed to win. No insult, no kicking and screaming, no spewing bad attitude. This is enough to make me willing to stay and try more attempts with them. I don’t mind failures as much as I mind bad manners and rudeness.

P.S. I think I’ve raised (not counting LB) people at least 20 times in just one run.

Senpai (Corn) Parody

This morning I made a “Sanpai” parody of Corn and post it on tumblr because this blog had server problem. ; ;

Now that the server is back, and my blog is up and running again, I’m putting those screenshots here as well. :D

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The blacklist bit is based on a conversation in the FC weeks ago, which went like this (not exact wording):

Kuji: Oh hey, I heard they’re bringing back the mentor system. Will you mentor the new people?
Corn: No. My secrets belong to me only.
Me: LOL. But didn’t you have a stalker who kept calling you senpai, senpai? And you did tutor him!
Kuji: Ohh poor thing. His senpai didn’t notice him.
Corn: I did notice him. He’s now on my blacklist.
Kuji: o_o oh that’s so cold.
Me: Well, he was quite a….troublesome kohai.
Corn: He was a jerk.
Kuji: LOL fair enough.