Summoner in Ifrit Hard last night

[Self note: short link to this entry is http://wp.me/p3QlNa-nh]

To the Summoner person using Ifrit in Ifrit (Hard),
(Time of incident = December 15, 2015, 4:35 AM on UTC+7, which equals December 14, 1:35 PM on PST.)
As my friend was unable to construct an English response to you when you belittled the tanks in Ifrit (Hard), I am now trying to reach out to you in her stead.

Please note that I wrote this entry for 2 reasons:
– My friend was extremely frustrated because she was unable to convey her feelings or to explain herself and the situation to you.
– I’m hoping that upon hearing us out, you will now understand the basic reasons for 1) why the party should let the tanks pull first, not the DPS and 2) why people (and their pet/summon) should not stand in front of the enemy except when they are the tanks.

I did not write this to upset you, or anyone. It is simply to express the feelings and reasons from a tank’s (my friend) and a healer’s (me) point of view as well as to correct any misconception you might have had about pulling and aggro.

A_Skyflower

 


 

Short version:

  • 1) You asked “Why my ifrit was tanking?”

Answer: Because you pulled first, before the tank.

  • 2) You asked “Tanks can’t even hold the aggro?”

Answer: No, the tanks gained back the aggro and was holding it (they were competing each other for aggro, in order to put situation back to normal). Your Ifrit-Egi died because it stayed in front of Ifrit and took damage from frontal AoE attacks.


 

Full version:

I will write with so much detail here, because you might not have meant to be rude, but only lack the knowledge on how the battle really works. In this entry, I offer you the explanation of the situation in question.

  • 1) You asked “Why my ifrit was tanking?”

Answer: It is simple, because you ordered your Ifrit-Egi to attack before tanks did any action on the enemy. As everyone knows, the first person or NPC who lands the attack on an enemy (or uses any action when detected by an enemy, or uses any action/spell on the person who is detected by the enemy) will always receive the initial enmity (first aggro) and sometimes also receive the first one or first two attacks. It is common for a DPS to receive damage from the enemy’s first blow, if the DPS did not allow time for tanks to be the one to start the battle.

An attack or two on a DPS could easily kill a DPS, or at least cause some trouble. Therefore, in usual circumstance, it is a widely accepted practice for the DPS players to wait patiently until any of the tanks attacks or uses a skill first. This is to ensure that no one else gets whacked in the face before tank could secure the aggro. Moreover, as you may already know, Ifrit-Egi is a melee type, so the range between Ifrit-Egi and the Ifrit was very close, therefore the tank didn’t have a chance to divert the aggro before your Ifrit-Egi received damage.

Let me elaborate further, usually, as a WHM myself, I would stand a distance away from the tank AND the enemies. If, under unfortunate circumstance, I ever draw enough enmity for the monster to target me, while the monster is running from the battle front line to me (in the back line), the tank would have about a second to spend Provoke, for example, on the monster to call it back to front line.

In your case, as Ifrit-Egi is a close-range attacker, and because you ordered your Ifrit-Egi to stand in the tank spot instead of moving away, it is inevitable that the Ifrit-Egi would receive a blow (or many) from Ifrit.

  • 2) You asked “Tanks can’t even hold the aggro?”

Answer: To elaborate from the point 1) above, for the sake of team work, most DPS prefer to let a tank attack first instead of rushing in to steal enmity and complaining about it later when they get their face kicked by the enemy. Enmity (aggro) control is easier when the party allows tank to land the first attack/skill on the enemy.

Also, as you might not realize it, even after the tanks win back the aggro, if you or your Ifrit-Egi keep standing in the tank’s spot, of course all of the frontal AoE will also inflict damage on you or your Ifrit-Egi.

Ifrit has a front swipe (claw) attack that hits EVERYONE in a cone area in front of it. There is also a flame breath attack, called Incinerate, which will damage everyone in front of Ifrit. Therefore, although your Ifrit-Egi didn’t have the aggro, and the monster was already attacking the tanks because they gained back the aggro, your Ifrit-Egi still took damage, and died.

  • 3) The other person commented “too much deeps” and “so stronk [sic]”

Answer: Incorrect. Gaining initial aggro because you jumped your attack button doesn’t indicate that you have too much DPS and are too strong for the tanks to handle. Just because your summon died from that AND also from staying in the wrong spot doesn’t mean your summon had the aggro all the time. Please look at the Target Bar more carefully and read whom the enemy was attacking, because I’m so sure that the two tanks were competing aggro against each other and wouldn’t let the aggro stay on your Ifrit-Egi for too long.

Moreover, from what my friend told me, Ifrit-Egi died when the enmity was on my friend, meaning she had the red aggro indicator, not your Ifrit-Egi. This is also why I concluded that your Ifrit-Egi died from eating AoE from Ifrit, not by holding aggro.

——————————————–

Also, I’d like to tell you that it is very unkind and is NOT OK to ignore the party role and mess things up, and then be mean about it, mocking the tank. It is a disruptive behavior and seems rude to me. It is also selfishly discouraging to talk down other person, especially when the problem was caused by the fact that you did things that a DPS shouldn’t do, and then let your summon die by leaving it in the tank’s spot. You blamed the tanks for your errors in using preemptive pull and then letting Ifrit-Egi stay in the wrong and dangerous spot. (DPS should avoid standing in the tank’s spot, because many enemies, especially Primals, have frontal Area attacks that don’t even have AoE indicator on the floor to notify you.)

The hidden paragraphs below (in white text) are quite judgmental on my part and may contain assumption about you, your action and your statement. What I said in the next 2 paragraphs could be a little offensive to you, so please feel free to skip it if you do not wish to see the message.

(Hidden text begins)

I felt like you did it on purpose, because for a summoner who’s already level 60, it seems impossible to me for someone to not understand the concept of aggro and first aggro, as well as frontal AoE attacks. If you really intentionally did that, please, I beg you to stop. It if not nice to others. It is also bad for the learning and practicing for the tank, because pulling by tank’s surprise messes up the battle rhythm and the team work. When a DPS pulls before a tank does, it takes experienced or quick-reacting tanks to correct the situation and put things back in control. It is fine if someone accidentally pulled before a tanks and then allowed the tank to take control of the situation without insulting the tank. It is NOT OK to do it intentionally only to mock the tanks or brag about your almighty DPS rate or strength.

Please be a team player and stop bullying the tanks. Tanks are rare nowadays and it is so difficult to get into a Duty Finder party because we don’t have enough tanks to fill up the DF. Playing tank is hard and stressful enough, they don’t need more discouragement, poor treatments, mockery and insults from you or anyone. Please be kind and be considerate. Other players behind the characters you see in the game are actual people, are real flesh, and they have feelings. They aren’t just pixels on your screen.

(Hidden text ends)

Please also feel free to leave a comment if you would like to explain your actions or if we’ve misunderstood you in any way.

SMN griefing in Void Ark

 

*Warning, very long rant post.*
ffxiv_11302015_020904_censor2

I’ve been in Void Ark only with my FC friends (4-5 people together, and other strangers in DF would fill the party) so far and yesterday’s run was the worst Void Ark I’ve ever been in.  (Although a friend had always been complaining about Void Ark because he usually queues solo and go with a whole party (and alliance) of strangers, and then the raid would keep failing and people start voting abandon, so he could never finish his weekly Void Ark run.)

In yesterday’s party (we were team B), there was a Summoner who was the embarrassment of the team. Not only that he or she appeared impatient and rude, but their actions hindered the raid and contradicted each other.

In short, this SMN person would dart in and pull the bosses before a tank did, catching the whole alliance by surprise and resulting in deaths. Yet, in last boss room, this person got mad at others for failing strategies.

Wait, what? You were the one who didn’t allow time for other teams to explain stuff to their newcomers. You were the reason why new people received no brief. I can’t believe this SMN!!! Just what on earth is wrong with them?

Well, naturally, when people see that all 3 parties are at the entrance of boss room, someone would immediately engage. So, that might not be helpful to the first timers. But no one said anything, so we didn’t realize that they weren’t ready. The early pulling continued and I didn’t notice anything out of order until we reached Cuchulain boss (poison spitting sea devil or octopus monster).

In Cuchulainn room someone said something like “please don’t pull before we brief our new people” but someone else pulled (not our disruptive SMN, though) and then apologized for not seeing the chat. Our first attempt failed. Team A and team C half wiped and were so crippled. I tried to raise the healers multiple times but it was beyond my power. We wiped, with our team (B) being the last fighters standing.

Upon retry, I saw it clear as crystal, the SMN in our team went ahead and pulled. So a tank had to assume the position. I think it was my static tank who did. Other team complaint about sudden pull, again, but no one said anything. We won this time.

Next room, the last boss, was a big mess. People were standing at the entrance, probably separately explaining strategies to their party members. Someone pulled. I did not notice who did it. The fight went well until one of the splits……… Where someone complaint about people not moving the snakes away properly. The SMN started cursing (“u 2 mofos” and then when someone asked which one, replied “tanks ofc” and then “idk if some people are blind or not, can’t you see the snake buffs” and “plus tanks already have aggro there”). (I must admit that I couldn’t make head or tail out of what the SMN said, like, who was in correct position and who were in the wrong position? Where do we move the snake? Which tank had aggro there? And where did “there” refer to?

Someone in team C tried to explain more, saying “just go to the outer sides of the arena – doesnt matter which snake, but just dont stand in the middle like idiots with one snake Ö.ö”  (Just FYI, our tank was standing at the edge, well far away from the middle or the Naga.)

Then people put markers on the floor to make sure each team split at a good distance. But before everyone became ready, that SMN pulled with Garuda-Egi. (If you check the screenshot, there was a Ready Check, with 3 people saying they weren’t ready….) I was so mad! Just what the hell do they think they’re doing!? It was a total douchebaggery to do such thing.

I hit my Swiftcast button, preparing to raise, refraining from lashing out because it wasn’t a good time to waste my breath lecturing someone, but that corpse disappeared. The SMN went to homepoint and sat out the whole fight without apologizing or saying anything at all.

Now, that’s really unacceptable. Leeching our hard work for their weekly win…. Especially after pulling early, catching everyone by surprise and ruining the strategy and the timing. It’s beyond rude and is a horrible thing to do, because raid needs team work, so if someone is not cooperative and also disrupts the flow of the battle, it can spell a disaster. It wastes other people’s time and effort. It ruins the fun. It hinders the gameplay. It’s something worth submitting a GM report.

Dear SE, 3102 error is horrible

Sending this to in-game support:


 

Dear SE,

Can you please do something about error 3102?

Getting disconnected from the server is already upsetting enough, either it is caused by my own internet hiccupping or by server’s congestion. Being unable to log back in immediately makes it even more unbearable. Why is my “ghost” staying on the server for so long after I am kicked by the server? Sometimes the error 3102 can spam continuously for over 10 minutes. And on a unique instance, I’ve encountered an incident where my 3102 fest continued itself for 30 minutes, which doesn’t make sense.

More recently, though, I once got kicked from the server during a boss fight in Neverreap. Of course, by the time I managed to get through the log in screen, badly bruised by endless assaults from the 3102 devil, the whole party, including me, had already fallen to our foe. Although we won in the next attempt, it left my heart extremely heavy due to the fact that I was made the burden of the party only because my ghost refused to leave and let me return.

Today, again, I was onto a Heavensward unspoiled mining spot, but as soon as I landed on my feet and executed Stealth to stay safe from the cruel beaks of the overgrown cockatrices in Hinterlands, the server kicked me out. I was rejected countless times by the server because 3102 devil hates me. Maybe I’ve cussed at it for too many times it had built up a stunning amount of grudge, who knows. By the time I got back into the game, the unspoiled node disappeared right before my eyes.

This is truly aggravating and I could not hold my rage in and had to resort to filing a complaint against this offender.

Please punish the 3102 error for interfering with my gameplay. And although players are not allowed to dictate how the GM carry out a punishment, I would like to suggest you permanently ban 3102, for the sake of all the players, as I heard that this is a repeating crime against so many victims.

Thank you dearly,
An angry loyal player.

 

Don’t automatically blame Cleric Stance for your death

Alright, it took me 2 days to cool down enough to sit down and write about this. I need to be heard. And yes I’ll admit that I’m still butthurt from the incident. I’m now still upset enough to try to hunt down the person and shove the screenshots in his or her face to prove that I DID NOT use Cleric Stance before he or she died. Too bad this person isn’t on my server, else I would personally search for them and send a tell with the screenshot link.

To avoid name-shaming, I crossed out parts of people’s names. But if you are the person’s friend, I am quite sure you will be able to guess who it is. This person is from Zodiark server and has the initials of Y. G. If you know him or her, please forward my screenshots, because when I explained myself, this person didn’t seem convinced.

The day before yesterday, I joined my friend’s party to queue for High Roulette and we got placed into a Pharos Sirius duty. First pull, the tank went to the first corner to get 5 mobs in one pull. It’s nothing we can’t manage, right? So things seemed fine at first.

Mind you, though, that I usually evaluate the party’s tank before I choose my play style. If the tank seems sturdy enough and has sufficient survivability to let me Holy while letting Regen and Medica II work in my stead, I Cleric Stance and Holy a few times. However, if I see that the tank takes too much damage and I’m not confident that they can stay alive while I Holy twice or thrice, I refrain from that and continuously Cure tank instead.

This time I saw that the tank took too much damage and I couldn’t afford the time to cast Holy, so I decided to stick to healing mode. I also noticed that the tank stood in the middle of the group of enemies instead of rounding them up and face them all with the shield. But things escalated very quickly and I didn’t have enough time to comment on that. With this positioning, the tank also pointed one of the mob at me, putting me in a cone AoE attacks. Again, things was crazy and I had to try to keep people alive and didn’t have time to comment on that.

What happened was that the Elbst managed to land an AoE move (I googled later and found that it is Acid Shower, which should be stunned) that put people under the debuff effect “Vulnerability Up” thus increasing damage taken. 3 persons received that debuff, including me and my friend, MCH. I Esuna the tank first. The Esuna cleansed Poison instead, because, guess what, either an enemy has insta-cast poison attack or built-in poison in a physical attack, or the tank ate a poison AoE. I cured and Esuna again, which erased the tank’s Vulnerability Up, but it was too late, the tank went down already.

Note that some milliseconds before that, my friend died, too. And I did not even have time to Esuna myself. The BLM started running to the entrance, trying to kill the rest of the mobs while regrouping with the tank and my friend who respawned. I turned on my Cleric Stance and used Swift Cast Holy to try to stop the mobs in their track and buy us more time to regroup and for me to cure up the BLM after spending my Fluid Aura and Aero to chip at the enemies’ HP and turning off my Cleric Stance.

The first thing the tank said when he or she rejoined us was “Why cleric stance dude?”

At the moment, I didn’t have enough time to read it and just assumed that it was the BLM being mad at me for letting the tank died. So I replied referring to the tank as 3rd person: “Not my fault, the tank ate debuff that increases damage.” “I cleric after he died.”  (I didn’t realize that the tank died before I managed to land a cure BECAUSE the tank stood there and ate yet another AoE attack which induced “Dropsy” status effect, otherwise I would have also added that to my answer.)

The tank replied “Sure” and after a while, I realized that I was talking to the tank, not the BLM. So I added “You have to dodge AoE” referring to the Acid Shower which induced Vulnerability Up debuff.

Along the way, my friend tried to make light of the situation to help us relax and said “It is normal that tank die here” to which I replied “No it’s not normal.” And he said something along the line of “well it’s normal with debuff, that debuff kills people.” Yes of course, with increased damage taken, getting beaten up by 4-5 enemies at once is brutal. Then my friend went on to speculated whether the AoE which gave the debuff was instant or not. I said I don’t know because our tank friend never got it. Probably because he stunned it or the Elbst died fast and didn’t get to use this debuff move.

In front of the door to first boss room, the tank, again, tanked in the middle of the mobs. So I commented on that. Yet, there was no reaction, and further up the tower, this tank kept tanking with some enemies behind his or her back. I didn’t want to bother, so I didn’t say anything else.

Anyway, what I’m mad about is the fact that the tank did not stun stuff (also no stun on the pudding’s Divide and no silence on Banish III from the elemental), ate debuff, ate AoE, yet had the nerves to point the finger at me and my Cleric Stance (which, in fact, wasn’t active until after the tank died) for dying.

In this case, I admit that I had slow reaction and did not use my Benediction fast enough to save the tank. I underestimated the enemies and thought a few cures would get the tank back in shape. However, the tank unexpectedly ate an AoE for 1380 damage before my cure could land, so I totally failed at situation assessment. If anyone or everyone in the party would blame me for not using my Benediction, I would regrettably take the blame. But for the tank to immediately blame my Cleric Stance, that’s unacceptable.

To sum it up:
Tank tanking with back toward an enemy : not my fault.
Tank not stunning AoE : not my fault.
Tank eating Vulnerability Up debuff : not my fault.
Tank eating Poison debuff so first Esuna failed to cleanse Vulnerability Up : not my fault.
Tank eating yet another AoE and died : not my fault.
Cure interrupted from getting splash damage : my fault.
Not using Benediction : my fault.
Tank not using Hallowed Ground : not my fault.
Using Cleric Stance after tank died : not my fault.

FFXIV_Pharos_Tank_b FFXIV_Pharos_Tank_cFFXIV_Pharos_Tank_aFFXIV_Pharos_Tank_d

 

Got called a ninja at Hunt (Rank A) today

Happy story was that today I managed to get a few pics of Vogaal Ja without anyone messing up my Vogaal Ja screenshots :D

Sad story is that I shouted as well as announced in all my 3 hunt/social LS and almost no one showed up. So we had 4 people, then someone who wasn’t in my party (he’s on DF) got impatient and changed to PLD and pulled. I thought it was useless to keep shouting and waiting for nobody to come, so I joined in. The 3rd person (was also queuing in DF) suddenly disappeared, and the only person who joined my party ran away before going offline. (He or she came back shortly after and joined the fight, so it’s all good.)

Angry story started when I shouted 2 more times (first time before that PLD pulled, and then 3 mins after that, according to my chatlog time stamp) and suddenly a huge crowd of people appeared out of nowhere. I managed to get 2 more party members. One of the non-party crowds was a lousy person who took time to type “nice ninja of volgal ja” in shout, which pissed me off badly. Because what? Where the fuck were you when we needed more bodies? I’ve been shouting to no avail and you, who came late to the scene, had the nerves to call me out on this?

So it’s automatically my fault when you weren’t in the damn zone when I shouted and not in my 3 linkshells? I get branded for ninja pull when I was the one who found it and announced it? (Mind you, no one else ever shouted the pos all this while.)

I argued with the person, saying I was shouting for 10 mins and no one came (it’s actually 9 mins since my first paparazzi screenshot of Vogaal Ja, 7 mins since my first shout), so it’s not ninja pulling, but he said “yeah sure that’s why when i shout everyone come ?” which is blatantly stupid I couldn’t even start to type a rebuttal. (He or she was gone as soon as the fight was over, so I didn’t have enough time to argue back anyway.) You didn’t announce the pos, at all, and I have a screenshot to prove it. It was all me who shouted the pos. And just because a crowd suddenly showed up when you shouted  “nice ninja of volgal ja” doesn’t mean that they came because of your shout.

And, more importantly, without me and my shouts, you might not even have a chance to see this spawn of Vogaal Ja. Stop blaming the shouter just because you weren’t there to see the shout. I’m unhappy to have run into such kind of person, always blaming others for their own misfortune.

RAWRRRRRRRRRR!!!! I’m so mad. What a jerk!

Why can’t people deal with their own adds properly?

OK, yet another angry rant from me.

What the hell is wrong with people? Can’t you just be responsible and kill your own adds? Why would you be so damn obsessed with getting credits from contribution in FATE and ignore adds, letting them spam AoE on people nearby or eat any healer that got tricked into healing you???!?

Jerks!

Today I’ve seen all kinds of these FATE jerks.

One guy dove head on into a single boss FATE fight (no FATE minions), but before reaching the boss, they happened to attract a nearby aggressive enemy that roams there. The person did freaking NOTHING to acknowledge the add and just kept on pounding the boss. They didn’t even use anything to buff or support self, as the enemy kept being unclaimed the whole time. Nope I wasn’t on WHM, so it was easier for me to turn a blind eye on that and let the person get eaten.

The other person was in such a hurry to compete against me in claim war on multiple enemies FATE, and totally ignored an aggressive non-FATE monster that kept ramming their ass. They killed the first FATE monster and ran to a new one, with the unclaimed add tagging along. So I let them have all the FATE enemies they wanted, as well as the add. They died 10 seconds and homepointed.

In the Stagnant Water FATE near Camp Brentbranch, a person fought the Water boss while circling around it. He picked up 2 Yarzons in the process and completely ignored the Yarzons. This person seemed especially like an asshole, because he seemed to purposely run to me and let those Yarzons beat on him. Was either baiting me into killing them for him (when he kept on pounding the FATE boss) or trying to dump them on me. It worked, because my chocobo happened to use some kind of AoE skill and pulled one of the two Yarzons off him. =_= I was unhappy about it and kept wishing that he would get eaten by the other Yarzon he still had. After the FATE finished, that person escaped alive, with one Yarzon biting on his ass while he ran away. Disappointing.

Other person in Drybone fought in the middle of where Amalj’aa army spawned, so when I looked back at him again after turning away to kill 3 stray Amalj’aa one by one, he was half dead. Before I even started to decide whether to help or not, another Amalj’aa archer spawned and immediate aggroed me, so I ran to it and killed it first. That person, along with all his 4 Amalj’aa, ran to me and stood on top of me. I saw that he had claimed some of the horde, so I picked out the unclaimed one. Then I killed the other dying one, leaving 2 on him. Seeing that he was far away from spawn spot, I left him there and went into the middle to try to help the Brass Blade NPC.

Guess what? That person, instead of running away from the FATE to try to lose aggro, followed me and brought the two Amalj’aa along. He picked up 2 more Amalj’aa in the process, and kept circling around, picking up more and more….. I said in say “Running around will only get you more enemies……” and turned back to mind my own business with the rest of the Amalj’aa. He eventually got the hint (or just became smarter on his own) and ran away from FATE, losing all the enemies.

Not the end of the stupidity, yet, mind you. This person immediately resumed fighting by running back and diving head on into the Amalj’aa army, when he only had like 5% HP. =_=  The FATE ended soon so we finished without death, but that’s when I started to wonder if these new adventurers even use half of their brain when playing. They just don’t use any battle strategy at all. It’s as if they just want to smack and whack. No plan, no brain, no tactic, no adapting to the circumstances.

When I attract an enemy, be it a FATE monster or non-FATE one, I always deal with it first. I don’t run around like a dumbfuck, which would be gathering even more adds. I don’t try to park my adds on other people to try to bait them into killing my adds for me. If I happen to have multiple adds, I try not to bring in on top of or near the FATE boss that people are fighting, as AoE could disturb the battle flow. I deal with my adds properly and immediately. So I’m extremely disgusted and annoyed by those who are irresponsible to their own adds. As a WHM, I had been baited into helping such people too many times already. Most of the time I ended up having to run for dear life because, for example, those asshole dumped 4 enemies on me.

So, today, playing on my DRG, I set up a new brain function: to not mind other people’s business when they don’t mind it properly first. If the adds are unclaimed and received no attention from the person, I don’t help them kill. It sounds mean, in my opinion, but why should I be responsible for other people’s life when they don’t even seem to care about it? I’m not obligated to watch out for other people’s safety, unless they ask for my help.

Oh, on a different note, there’s another person who, in Alux FATE, managed to get to Alux, pulled before I could finish clearing other Imps for safe pull, and kept letting an Imp attack him while he spammed arrows on Alux. I tried hard and finally won the enmity war on the FATE boss and pulled it closer to the wall for safety, away from non-FATE adds. The person let the other Imp beat on him until he had about half HP, and started killing that add. So I joined in and killed it for him before resuming my Alux fight. Meanwhile, Alux had been having Ice Spikes up all the time, chipping away on my HP and the archer’s HP. At first I didn’t notice, because my chocobo casts regen and cure on me to refill my HP. But then I saw that archer was dying. I was slow and thought that it was because he got another Imp on him. I turned my camera around looking for the Imp, to no avail. As soon as the archer died, I figured out that he killed himself from Alux’s Ice Spikes…….

Alux had a chunk of HP left, so I said in say that I could raise in a few minutes. He said nothing but lied there. So, after killing Alux, I immediately changed to WHM. I couldn’t raise right away due to spell/skill cooldown when job is changed outside of a Sanctuary. When Alux was dying, though, another new adventurer ran in, bringing a stray Imp. The new person seemed to be dying, yet I couldn’t cast regen or cure, so I ran to the imp and whacked it with my staff and let my chocobo handle it. I couldn’t even finish typing “Sorry, spell cooldown a few more secs” when that dead person HP without any word.

That strangely pissed me off. Probably because I hate when people don’t communicate and don’t show common manner. Dude, you wasted many minutes of my time trying to raise you, yet you said nothing and just HP. At least you could have said, “No thanks.” “I don’t need raise”  “NP, I go HP” or something.

Anyway, today, apart from being annoyed when people tried to park their unclaimed mobs on me, I had quite a pleasant and safe day farming FATE. It just ticks me off when people don’t deal with adds properly and, some of them, run around like an idiot only to aggro even more adds.

 

 

People neglecting the basics in Guildhest

/rant on

It seems common nowadays that people neglect the basic strategies or even party role/responsibility in very easy duty finder like level 10 Guildhest.

I was in Guildhest: Basic Training: Enemy Parties as a Ninja, and it is shocking to me that this Conjurer did not cast protect, even after I asked for Protect (with auto-translating function), and proceeded to run into the groups of enemies, pulling both groups, and had to run around for dear life because that shit caught my tank off-guard.

After the 6 enemies died, we were waiting for the dark circle to spawn, but this healer ran to the Guildhest NPC, probably thinking that it already ended. After the enemies popped, this person ran back to cure us, which was a big relief to me.

OK, granted, level 10 guildhest might be so easy and one might not see the reason to put too much effort in it. However, the purpose of Guildhest is to let us practice as a party. What’s the use of it, then, if we ignore party role and just do whatever shit we want to? At least take responsibility and do the role properly. :(

Makes me mad when people don’t do their job right in the party.

/rant off

Yet another bad day at Duty Roulette

I’ve been cursed by the Duty Finder god! I must have been cursed, otherwise I wouldn’t have been put into as many weird parties (or worse, failed parties) in Duty Finder as this.

First attempt at Low Level Roulette today as a ROG landed me in Brayflox’s Longstop and the tank wasn’t performing well. Enmity was all over, and we wiped quickly in first boss room. The tank was so squishy. The WHM left after everyone returned to homepoint. I sneaked a peek at the PLD’s gear and found that he was still wearing level 25 set. Well, that doesn’t quite cut it, so I said sorry and said that this dungeon needs more updated equipment.

I had been slacking on ROG’s quest, not to mention NIN’s, so I decided to dedicate my day catching up from level 15 quest to level 30 quests. The moved on to unlock NIN. I got from level 34 to 35 right when I finished lv 30 NIN quest, so I went on to get Chi and finished the lv 35 quest.

I tried to queue for my Low Roulette again and after 25 mins waiting, I landed in Qarn.

=_=;; talk about bad luck.

The party seemed fine until the WHM suddenly died in first boss room (Doom monster). But we managed to live through it and won without wiping. The tank seemed to struggle with enmity here and there on trash mobs along the way, but nothing serious.

Then, at the Golem boss room, somehow the tank lost aggro and it chased me and then the BLM, and bounced between us two like nuts. The tank didn’t try to actually win back the enmity, but instead was jumping repeatedly in the middle of the room spamming Shield Lob.

I wanted to ask but I couldn’t type while going full attack on the golem while trying to survive.

Then, the Golem stuck to the BLM ans beat him to death. Before the BLM died, the tank started:

[17:46](PLD) u dont want me to tank right?
[17:46](BLM) well you were attackin thw wrong part
[17:46]The golem soulstone is shattered!
[17:47](PLD) so u keep doing dmg while u know that?
[17:47](BLM) thanks
(BLM was raised so he thanked the WHM)
[17:47](BLM) one rotation + Provokewould have been more than enough
[17:48](PLD) thats just what i did
[17:48]The golem soulstone is shattered!
[17:48](BLM) but it was on the wrong part. and you use provoke when Rage of Haloneis the next attack or you will lose agro again
[17:49](BLM) if you did that then i have no idea why you lost it. i already used Quelling Strikes

I wanted to scream shits but I was too busy trying to survive because the PLD kept losing aggro and the Golem kept turning to beat me up every once in a while (not counting the random attacks that could not be prevented by tank’s keeping enmity). To my relief, we managed to win without wiping, though. I had so much to say but I wasn’t in the mood and it would hinder the progress even more, so I only said this after we won against the Golem boss:

[17:52](Aleczan Knighthill) Sorry, can’t type while fighting.

What I actually wanted so much to say to the tank was HOW THE FUCK CAN I KNOW THAT MY TANK IS STUPID AND ATTCKING THE WRONG PART? I was targeting the enemy and had no way to easily see what  freaking part of the golem the tank was attacking. (As a healer, I would see because I would have been targeting the tank and thus see his current target.)

It wasn’t DPS’s fault that the tank attacks wrong target, you dumbnuts! Plus, why whimper about DPS not letting you tank when you actually made almost no effort to win back the enmity!?! That was such a bullshit squabble. UGH!

Not to mention that he was careless enough to pull the second group of mobs from the Scale room in front of last boss on accident. Which resulted in a wipe. I’m glad I survived the ordeal and got my Challenge Log done for Duty Finder category. No more bullshit to go through until next week.

 

SE is a bully

They are such a big bully, abusive jerks, murderous bastards. XD  The plot of 2.55 was so deep, so well-written, and so cruel.

Today I kind of malfunctioned after finishing the main scenario quests of 2.55 and didn’t do anything productive in the game. I actually hopped in bed and went to sleep to sooth my feelings all afternoon lol.

And I drew these:

Patch2-55_01 Patch2-55_02Feeling so emo now lol. SE, good job.

I still have faith, though. I feel that things aren’t exactly how it seemed, and I will keep believing in my comrades. I am going to pray to the Twelve that things will look up in 3.0.

A douchebag WAR in CT

A douchebag  WAR in CT

//full rant mode: on

I haven’t been this mad in ages.

Today we, as a party of 3, went to Duty Finder for Labyrinth of the Ancients and met an Athena, a WAR tank whose HP was over 12k but was so bad. He or she happened to be in Team B with us and pulled early in almost every room without waiting for the whole alliance. Oh, don’t mind the alliance, I and the other WHM weren’t even done buffing our party. I decided I hated this WAR since the 2nd room because s/he just darted into the fight before we could even start casting Stoneskin II.

Then, someone else pulled early in Atomos room but that’s another story.

Then, at Behemoth, this damn tank assumed the main tank duty, yet stood there to eat meteor. One Behemoth’s whack later and s/he died. I raised and then realized that the WHM died too. So I raised WHM. The WAR died from what the hell ever and started yelling “healer, stop being afk.” So I snapped and said “you died from comet, don’t blame healers.” ( <– supposed to be Meteor, not comet, but I was too angry to think straight)

This person argued and said:
“no sory”
“comette 9999 degats”
“i have 13000 hp so comet dont kill me” <– This was said into the alliance chat, so it ignited a lot of angry comments from other teams.

Anyway, that lousy reply pissed me off greatly. Just WTF!? You can’t go ignoring the battle’s mechanics only because you have so much HP and it can’t kill you in one blow. Play with some brain, and be a team player, please. Me and my friends were screaming in LS chat that we wanted to leave already. It was so horribly unhealthy to be in there with this kind of person.

At last boss room, this WAR deliberately ran to out platform but stood outside of the barrier to eat the Ancient Flare. Of course he or she didn’t die but that was yet another douchebaggery. I was so mad. I would have spammed Holy on that WAR to kill him/her over and over if I could. It’s just UGHHHHHHH!!!!!! Can’t tolerate this kind of player.

Anyway, I looked the person up and found out it’s from Lich, not Rangarok. So at least I won’t run into that WAR again on my own server.