Void Ark is the new hell hole.

I’ve had it up to here with people pulling bosses early in raids. It seems it is no longer possible to have a smooth run, with people doing their roles properly without ignoring strategies and mechanics. What’s with a NIN always darting ahead, pulling bosses without asking for confirmation and without ANYONE using a Ready Check. (On other runs, sometimes someone uses a Ready Check, but some other freak in the alliance would ignore the Ready Check and would pull anyway. UGH!)

Early pull not only disrupts the flow of the battle, but also makes it much more difficult for people to get in position and execute their job role properly. Enmity flies everywhere because the puller wasn’t a tank, and it made it hard to reposition the boss after it’s been chasing people everywhere. Not to mention that it locked people outside of the room!!!! And for some runs, missing 1 or 2 persons could make the party (or whole alliance) struggle already. Countless times had I been in a wipe that was caused by impatient puller locking people out and failing DPS check phase. And it is not nice (or rather upsetting) to witness some idiots trying to save 30 seconds by early pulling bosses and ending up wasting 3-5 minutes because of a wipe and walking back to reattempt it. =_=;;

This kind of person and behavior really makes raid run become a suffer instead of a fun. It is toxic environment. I wish for smoother runs and more friendly alliance, not something with such a big mess of brute force people ignoring party role and strategies like this. (And yes I did report the person, in case you’re wondering if I’m just ranting here uselessly.)

With such a run, where people are uncooperative, I feel like it consumes 3 times as much of my life energy and my will power than normal. It’s a nightmare. It makes me hate DF. It makes me hate strangers. Sometimes I really don’t wonder why I avoid Roulette and Duty Finder completely….

To keep my sanity, I must develop a new skill. Like, “I Give Zero Fuck” skill, and just heal my team without thinking. Just stop feeling anything and do it like a programmed robot. There are too many freaks out there who would play the game however they like while ignoring team work and strategies. It is unhealthy to get worked up every time I run into one, because it is highly likely that I WILL run into them every day or every other day.

It’s so tiring, and not fun AT ALL.

Sometimes I’m so mad I wish some lightning strike would zap near the person’s house and knock out his or her internet, so that the raid (or I) will be rid of a nuisance. GAH GAH GAH. So much hatred today. Why can’t these freaks weed themselves out? It’s always us who play by the rules who eventually get annoyed or tired enough to quit or flee from the mess. Why is being disruptive and uncooperative becoming the norm? Why are people putting up with such misbehavior? Why can’t those freaks be nice and stop causing trouble to others?

Ugh I’m rambling off. Better go tend to my garden and stop dwelling on it. Let’s focus on doing stuff that keeps me happy instead of getting upset at useless and unimportant people. :'(

 

Terrible Void Ark Run

I was just in a terrible Void Ark run.

But it was somewhat tolerable, mainly because no one yelled or threw insults at others.

Our own party seemed to have 2 persons who don’t know how to dodge. 3rd person in our party kept dying because they wouldn’t stand in Medica range and kept missing the Medica effect. And I had a hard time running around to find them and get in Esuna/Regen range. And many people in party B seemed to be either slow in dodging as well, or they didn’t know the mechanics too.

First boss, at the second time where the boss chases and bombards a target, my party suddenly half-wiped in a blink. T_T The other party had so many dead people too. I barely managed to stay alive after getting jump surprise with a drop of water bomb….all because I couldn’t see who got marked. I guess others died because of that, too. Or the marked person ran the wrong way, I have no idea which.

We had noticeably low DPS and killing speed, in comparison with average Void Ark runs I’ve been in.

Cuchulainn was especially bad. First attempt we had so many deaths due to people not dodging the slamming tentacle, the green vomit from hell, and two of my own party members kept dying to the Bile from Under or something (can’t remember name).

I didn’t have enough time to try to communicate because our tank was the main tank. I think I might have to start making short macro lines to explain the key attacks that need to be dodge… So if someone keeps dying to the boss mechanics, I can just hit the macro button. T__T

Then our BLM died and accidentally, I believe, home pointed. So we were 1 DPS short. Then I saw an attack I’ve never seen before. I believe we were too slow in killing, so the boss raged. Like, the tank got bitch slapped to death, somehow, which happened while everyone else got stunned in the middle of jumping up to hide on the platform from the whole room Bile. Can’t really tell whether it instantly killed the tank and froze us, or if the tank died because all healers were frozen. The status was “Bind” and “Out of action.” The tank home pointed, perhaps accidentally, or perhaps decided to home point because boss rages and people were already dead. So I tried to raise party B’s tank, while trying to survive and healing the rest of my party.

Then I saw that the boss had 5% HP left, while the LB gauge was 3 bars full! I waited and waited for someone to LB while running around like a headless chicken looking for party members to save from death. Then, I realize I was the only person alive, and decided to use healer’s LB. I raised 5 people in my party and thought they would be able to finish it alongside other parties’ survivors.

ffxiv_03032016_230006_new

But nope, everyone got severely attacked and we died. I truly believe that the boss was raging. :(

It was very exhausting. But at least on 2nd attempt, we managed to win.

Last boss wasn’t too painful, to say the least.

Now, I’m the type to stick around until the bitter end or until we succeed, if I see even the slightest ray of hope in it. When people fail and die, and keep dying, even after I said “Please dodge the tentacle” and when you would expect a person to already learn how to dodge from all the past deaths…. but there is no toxic attitude or comment or insult being thrown around in the party OR in the alliance, it is much, much more tolerable.

Like, if people don’t throw a tantrum and stay civil, I would have almost zero stress dealing with the situation, even after 2 or 3, or even 5 wipes. On the contrary, if we wipe once or twice, or even if we only half wipe and could recover, but people become salty and rude about it, yelling at each other, blaming other people without being constructive, my stress level rises dramatically, and all I want is to get out of that hell hole.

This alliance was bad in performance, but people stayed civil, and friendly. And we managed to win. No insult, no kicking and screaming, no spewing bad attitude. This is enough to make me willing to stay and try more attempts with them. I don’t mind failures as much as I mind bad manners and rudeness.

P.S. I think I’ve raised (not counting LB) people at least 20 times in just one run.

SMN griefing in Void Ark

 

*Warning, very long rant post.*
ffxiv_11302015_020904_censor2

I’ve been in Void Ark only with my FC friends (4-5 people together, and other strangers in DF would fill the party) so far and yesterday’s run was the worst Void Ark I’ve ever been in.  (Although a friend had always been complaining about Void Ark because he usually queues solo and go with a whole party (and alliance) of strangers, and then the raid would keep failing and people start voting abandon, so he could never finish his weekly Void Ark run.)

In yesterday’s party (we were team B), there was a Summoner who was the embarrassment of the team. Not only that he or she appeared impatient and rude, but their actions hindered the raid and contradicted each other.

In short, this SMN person would dart in and pull the bosses before a tank did, catching the whole alliance by surprise and resulting in deaths. Yet, in last boss room, this person got mad at others for failing strategies.

Wait, what? You were the one who didn’t allow time for other teams to explain stuff to their newcomers. You were the reason why new people received no brief. I can’t believe this SMN!!! Just what on earth is wrong with them?

Well, naturally, when people see that all 3 parties are at the entrance of boss room, someone would immediately engage. So, that might not be helpful to the first timers. But no one said anything, so we didn’t realize that they weren’t ready. The early pulling continued and I didn’t notice anything out of order until we reached Cuchulain boss (poison spitting sea devil or octopus monster).

In Cuchulainn room someone said something like “please don’t pull before we brief our new people” but someone else pulled (not our disruptive SMN, though) and then apologized for not seeing the chat. Our first attempt failed. Team A and team C half wiped and were so crippled. I tried to raise the healers multiple times but it was beyond my power. We wiped, with our team (B) being the last fighters standing.

Upon retry, I saw it clear as crystal, the SMN in our team went ahead and pulled. So a tank had to assume the position. I think it was my static tank who did. Other team complaint about sudden pull, again, but no one said anything. We won this time.

Next room, the last boss, was a big mess. People were standing at the entrance, probably separately explaining strategies to their party members. Someone pulled. I did not notice who did it. The fight went well until one of the splits……… Where someone complaint about people not moving the snakes away properly. The SMN started cursing (“u 2 mofos” and then when someone asked which one, replied “tanks ofc” and then “idk if some people are blind or not, can’t you see the snake buffs” and “plus tanks already have aggro there”). (I must admit that I couldn’t make head or tail out of what the SMN said, like, who was in correct position and who were in the wrong position? Where do we move the snake? Which tank had aggro there? And where did “there” refer to?

Someone in team C tried to explain more, saying “just go to the outer sides of the arena – doesnt matter which snake, but just dont stand in the middle like idiots with one snake Ö.ö”  (Just FYI, our tank was standing at the edge, well far away from the middle or the Naga.)

Then people put markers on the floor to make sure each team split at a good distance. But before everyone became ready, that SMN pulled with Garuda-Egi. (If you check the screenshot, there was a Ready Check, with 3 people saying they weren’t ready….) I was so mad! Just what the hell do they think they’re doing!? It was a total douchebaggery to do such thing.

I hit my Swiftcast button, preparing to raise, refraining from lashing out because it wasn’t a good time to waste my breath lecturing someone, but that corpse disappeared. The SMN went to homepoint and sat out the whole fight without apologizing or saying anything at all.

Now, that’s really unacceptable. Leeching our hard work for their weekly win…. Especially after pulling early, catching everyone by surprise and ruining the strategy and the timing. It’s beyond rude and is a horrible thing to do, because raid needs team work, so if someone is not cooperative and also disrupts the flow of the battle, it can spell a disaster. It wastes other people’s time and effort. It ruins the fun. It hinders the gameplay. It’s something worth submitting a GM report.