Why would people go to EX Roulette as a Conjurer?

FFXIV_lv60CNJ_inEXRoulette2

Yes, I’m speaking of a level 60 dungeon, Expert roulette, patch 3.4 content, requiring iLV 210, which happened to be The Great Gubal Library (Hard) in this case.

[9:11][FC]<Aleczan Knighthill> Morning +_=
[9:14][FC]<Bray> hi
[9:18][FC]<Bray> i dislike random ex
[9:18][FC]<Bray> i have a lvl 60 conjurer
[9:18][FC]<Aleczan Knighthill> lol
[9:18][FC]<Aleczan Knighthill> WHAT
[9:18][FC]<Bray> [Player’s Name]
[9:18][FC]<Bray> lvl 60 conjurer
[9:18][FC]<Bray> rn
[9:18][FC]<Bray> i promise u
[9:18][FC]<Bray> tank left
[9:18][FC]<Bray> last boss
[9:19][FC]<Bray> its always drama on random ex lol
[9:19][FC]<Aleczan Knighthill> I had a GLA tank in probably The Aery once and it was HORRIBLE

[9:19][FC]<Bray> gubal library hard
[9:19][FC]<Bray> 3 man, smn gonna tank w/ tita
[9:19][FC]<Bray> titan
[9:20][FC]<Aleczan Knighthill> Oh doing what COrn pulled.
[9:20][FC]<Aleczan Knighthill> GL man
[9:20][FC]<Bray> tank just joined
[9:20][FC]<Bray> thank goodness
[9:20][FC]<Aleczan Knighthill> Ohhh cool.
[9:20][FC]<Bray> this pt is ridic
[9:22][FC]<Bray> both dps died
[9:22][FC]<Bray> lol
[9:22][FC]<Aleczan Knighthill> wow
[9:24][FC]<Aleczan Knighthill> Why did tank leave lol? He kept dying? Or was there an argument?
[9:24][FC]<Bray> the healer and other dps voted to boot him
[9:24][FC]<Bray> now the tank that just joined, left
[9:25][FC]<Aleczan Knighthill> Boot him… what happened lol I think ppl that needs to be kicked is the CNJ

[9:27][FC]<Bray> i booted him, ty
[9:27][FC]<Bray> healer in, tank now already lolol
[9:27][FC]<Bray> AND A BONUS!

[9:38][FC]<Bray> tank dc mid fight
[9:39][FC]<Aleczan Knighthill> wow
[9:39][FC]<Aleczan Knighthill> Hope they return fast
[9:39][FC]<Bray> im afraid they abandon
[9:39][FC]<Bray> i wasted all this time

[9:57][FC]<Bray> we boot healer now
[9:57][FC]<Aleczan Knighthill> Seeking?
[9:57][FC]<Bray> 22 min left
[9:57][FC]<Bray> yes
[9:57][FC]<Aleczan Knighthill> Doesn’t let me join lol
[9:58][FC]<Bray> i am being trolled tonight!
[9:58][FC]<Aleczan Knighthill> EVen manual selection doesn’t pop the duty lol
[9:58][FC]<Aleczan Knighthill> weird
[9:59][FC]<Aleczan Knighthill> got it

So I managed to join his party and we passed swiftly. (When I joined, the duty finder told me they had spent 68 mins in there already lol.) From what I gathered, they had a tank, 1st tank got kicked (IDK why), 2nd tank (who was FC friend of the SMN) joined at last boss but DC mid-fight, then they got 3rd tank that stayed. For the healers, 1st one was the CNJ, then someone else joined and got kicked (what?!) (Bray said 2nd healer was as bad O_o!?), then I was their 3rd healer.

That was an exceptionally crazy party. Though I’ve been in hellish roulette before, none of them took nearly as long or got nearly as many replacements.

But what’s mind-boggling to me is….the fact that some people do play to end-game without utilizing Job system. Seriously, no Job means they don’t have access to the myriad of skills and spell from level 30-60. There are so much useful skills from Job. As a WHM, when playing endgame content, I found it hard to preserve my MP if I don’t maximize the use of my MP skills. Regen, Asylum, Assize, Tetragrammaton, and especially Benediction are great help not only with MP management, but also for healing output. Divine Seal is a must and it goes great with Medica II. Along with a Divine Sealed Regen, and perhaps a Stoneskin once in a while, could sustain the tank for a long time, allowing me free time to do something else, like nuking or cleansing people’s debuffs, or standing around to wait for my MP refresh.

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I can’t understand why someone would go to endgame dungeon (or dungeon requiring max level) without having a Job. Alright you may have 5 more free slots for cross-class skills/spells. But with Job, you have 10 more skills/spells that can help the party survive better. The stats also drops when you don’t equip Soul Crystal. I tested using Masakaki Kai, weapon of ilv 180, and compared the stats:

(Format is [Stats: WHM => CNJ])
HP: 16301 => 15945
MP: 14385 => 13649
Healing magic Potency: 1271 => 1249

Because WHM has slightly better DEX, VIT, INT, MND and PIE.

And I’ve healed a GLA in a dungeon above level 50 before. I can’t remember exactly where, but it could have been The Aery. It was horrendous!! It was so tough keeping him or her alive. The GLA was so squishy. And if I remember correctly, couldn’t manage enmity very well. It was a painful run. Just ugh…. Why do I have to suffer in a DF party because someone doesn’t maximize the class/job system?

I mean, I’ve seen a GLA in level 32 dungeon and a CNJ in level 47 dungeon before. It was surprising and upsetting, and the party’s performance was kind of crippled, but I would assume that it wasn’t as brutal as in a level 60 dungeon where my friend was in.

 

Sub-par tank with big attitude

Expert roulette today was full of drama, again. Frankly, that is why I tried to avoid DF solo and only go when I have at least one friend with me. Today, though, I was with Corn and Bray, and we went in as a party of three, then were matched with a stranger who was a DRK.

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Right off the bat, without any heads up, he or she stood there for like a minute, seeming AFK. We went ahead and pulled a group of 3 enemies, having Corn’s Titan-Egi tank. The tank came back a bit later, when enemies were almost dead. Tank said sorry and helped us kill 2 out of 3 enemies, and ran off to grab next group before last one died.

Bray said “go big” so the tank kept going…..up the stairs where it was a dead end. We fought there and proceeded to next set of mobs. Tank pulled all the way to the monkeys’ room. I had difficult time keeping up with the cure. This tank was strangely squishy. I wasn’t sure if DRKs are squishy by nature, or if this person had bad gear, or if this person had bad skill rotation. I couldn’t Cleric Stance properly. I had healed DRKs before. I felt DRK is quite hard to heal and I’m more accustomed to healing a PLD. And in level 60 content (non-sync) I can also heal a WAR alright. But DRK is another story. However, this DRK seemed a little bit squishier that others. So, I selected to focus on healing instead.

Boss room was ok. I couldn’t DPS and tank didn’t 100% dodge the Folio AoE, but that’s fine. Everything was manageable.

This DRK kept quietly going AFK (or at least seemed AFK) every once in a while, without notification, too. So we crept forward slowly using Titan-Egi tank, which complicated things because when the tank arrived late at the scene, it was harder to secure enmity. I almost got mowed to death a few times due to my Medica II pulling hate from Titan-Egi.

Then, in Liquid Flame boss, I made a bad decision and spent Benediction on Bray when he was dying. Bye-bye my cool down. Ugh!

Next mob after flame boss was in a room where vision is blocked by a narrow door. Corn wandered too far into the room and was seen. (I did this twice, because I forgot and didn’t see the enemies visually.) So we started fighting.

The tank (back from being idle) ran in, said “Ffs” and grabbed all the 3 enemies, and headed further up the stairs. I used Sprint to follow. We reached the next room, where there are many statues. Inside the room, near the entrance there are 3 more enemies. Once tank reached the enemies, Corn placed Shadow Flare there. I spent my Divine Seal and used Medica II. But lo and behold, the tank didn’t stop there, he or she continued to the end of the room, missing Medica II and waking up first set of statues, which spawned 2 3 more enemies. That’s 8 (I was wrong, it was actually 9 enemies) in the fray.

I followed immediately and Swiftcast, reapplied my Medica II to help with tank’s HP. I also landed Tetragrammaton on the tank for 7888 HP and placed Asylum. Meanwhile, one or two loose enemies whacked on me because of my too-early Medica II. (I usually let tank secure enmity first, but this tank had me panicked because he or she ran off for more enemies when I wasn’t expecting it, and tank’s HP gushed like water.)

Tank used Convalescence but from that point on, I could only land 1 Cure. I tried to Cure II, as Benediction and Tetra were both on cooldown. We all dodged a bunch of cluttered AoE and either I was hit or my Cure II was interrupted by damage, and in a blink, tank died.

I was shredded into pieces right after. And then Corn, and then Bray.

Tank was like “Great” then said “Can pull cant heal.”

Um? I didn’t pull. And wait, you were the one who decided to take a bigger bite than you can chew, no? We wanted to stop at the front of the room. You dragged the mobs all the way to the back of the room. YOU.

And where’s the oh-shit emergency skill, Living Dead, that could have extended your death for at least 10 seconds?  And not all enemies were on you, yet you still died. =_=;; That means your tanking skill, in combination with my healing skill, cannot withstand that many enemies.

I was so miffed and replied “Where’s your Living Dead? :P”

Corn got pissed off, too, and called the DRK out on those mysterious AFKs. The DRK said “I was trying to type”  (I thought to myself, type what? You’re not supposed to type while engaged in battle.) On my second thought, though, maybe the DRK meant he or she was trying to type to tell the party that he or she needed to go AFK. But….how long does a person need just to type “Wait” or “BRB” or “AFK” or “sec” or to type wa [and tab, for auto-translation of “Wait, please.”]. After 3-letter notification to make the party listen, one can have plenty of time to explain the situation or the need to AFK or to pause the pull.

Anyway, after everyone went to HP and ran back again, the DRK darted forward without waiting for Protect (probably was too pissed off to care). So I had to cast Protect on them again, at the same time the DRK aggroed first group of enemies, and my Protect stole enmity right off the bat. DRK didn’t even care and kept running forward for the 2nd group. I had to Sprint to catch up and heal, etc.

Unhappy.

While we were fighting through the room full of statues that gradually spawned enemies, the argument went on and on. The tank was angry that Corn pulled. (Honestly, I would, too. I always hate DPS that pulls before tank.) Corn was pissed that the tank kept going AFK unannounced. (In this case I regrettably sided with Corn, because going AFK unannounced is very rude, IMO. And to top it off, the tank was so squishy and died from pulling too many mobs without consulting the party, and then immediately blamed me, I was infuriated.)

ffxiv_10262016_094508_new_r

I also had to use Benediction there (like, what the!?! I only used Benediction there on Dew when and if we pull 8 enemies at once.) The tank seemed so occupied in exchanging angry messages with Corn and didn’t focus on tanking AT ALL. It was even worse than before. Tank was always on the verge of dying, even when I fully focused on healing and switched to bombing Cure II instead of Cure as usual.

I finally snapped and said “You’re squishy enough when not typing, please focus.” Which is very mean, I know. But I just really can’t tolerate that attitude. A sub-par tank who’s not trying to do the job properly, but focusing more on typing an argument…

ffxiv_10262016_094524_new_r

After that, 4 enemies spawned, and the tank seemed to be mad at my remark, and seemed to intentionally neglect to take back the aggro. I tanked 2 of them the whole time until they died. I spent Tetra on myself. I cure bombed myself. I refused to die. Meanwhile Corn threatened to vote kick the tank, to which the tank replied “Kick me u crybby” and “Like i care” so after the mobs died, we voted kick the tank.

Good riddance.

There was just one enemy on the way to last boss room, if I remember correctly. We got past that just fine and got to the boss room. Corn waited for a bit, but no tank came in. I was unwilling to wake Dew up, so I just stood there, trying to not get mad at what happened. =_= As you can see, apparently, I failed to stay not mad.

Corn eventually decided to tank with Titan-Egi.

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And of course, we won without casualty.

Titan-Egi, tanking a boss better than a real person Dark Knight. =_=;; WTF.

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Being way sub-par in a DF is rude

Alright…. it’s not often that I would go to leveling roulette with strangers, because I find random party hard to deal with. So I usually don’t brave any DF unless I’m desperate, or in a really good and confident mood, or have a friend or two tagging along.

Yesterday I went to Leveling Roulette with Dew and Lulu. We were unlucky enough to get Qarn, the worst nightmare of 2.0 low level dungeons, pre-adjustment (Qarn used to be much harder before a patch where they made some dungeons easier.) And we were unfortunate enough to get this random ARC in our party.

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He was new, but that wasn’t the problem.

He was slow in targeting the enemies, but that could be excused.

He had moderately sub-par gear:
Main hand – level 32 (NQ)
Head – level 15 (Pirate Bandana)
Body – level 30 (NQ)
Gloves – level 23 (aetherial)
Pants – level 23 (aetherial)
Boots – level 30 (NQ)
Right side he had a level 1 neck, a level 1 earring, and a level 1 ring.
Other 2 slots were empty.

(I didn’t check his gear until later, when we had TERRIBLE struggle in Golem boss room, and when we finished the dungeon, I didn’t remember exact levels of his equipment (except his bow, and the fact that he had a mix of lv 20ish gear and level 30 gear), until I compared the screenshot below to his Lodestone profile which hadn’t updated yet.)
When I first peeked at his gear and took mental note of roughly what he wore, I decided to not say anything, since I always feel guilty for secretly judging people by their equipment. Plus, I could understand that some people might come in the dungeon via roulette and get something higher/harder than they expected. So I can forgive unprepared people who’s slightly undergeared. To me 5-8 levels undergear is excusable. Also, Aetherial gear tend to be about as good as normal gear of 3-5 levels above it.

As we went on, a headgear (aetherial lv 35) and a pair of pants (aetherial lv 35) dropped, and the ARC immediately changed to those. So I decided once again that he deserves some credits and a forgiveness.

I also noted that in first boss room, when we all got Doom debuff, this ARC tried and ran to a lighted platform, but failed because the light was being a jerk and moved to the other platform instead. He didn’t follow to the new one. This is a common mistake among the newbies, so he died even though I tried to guide him there while telling him to come {This way.} I forgave that death, because at least he knew what to do and he tried. After raised, he didn’t miss a Doom cleanse again, either.

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But in the last boss room, we did HORRIBLE. Adds stayed alive like forever even though Lulu was fast and switched target and/or jumped into the box very quickly. Dew swore up and down that the ARC’s max HP dropped from start. I said impossibruuuuuuuuu because he got 2 new pieces of equipment, his HP should go up, not down. But the fight was brutal. It was painful. It was even more painful than the Golem room where I ended up having 0 MP (after raising the ARC once and Lulu once) even after using an ether of some sort.

So when we won, I peeked at his gear again….

And….

What….

Do…

I…

See…?

He sneakily swapped out the level 32 bow and had been using a level 15 Aetherial bow since WHO KNOWS WHEN.

I got really mad and screamed into my Skype call with Dew. Dew cursed a few words and we both left without commending the douche. Lulu was pretty fed up with him at some point in the dungeon, too. Because he pulled a group of mobs before Dew could run in, so the mobs were scattered when Dew provoked and stuff, and Lulu slept them, but the ARC woke them up.

I was too baffled to say anything to the ARC. I was afraid I would come out extremely mean and rude if I were to say something to his face, so I just left without saying anything.

Guys, it is ok to come in unprepared and be slightly undergeared, if you put enough effort in contributing to the party, it’s forgivable. It is, however, a douche move, to come in with decent or forgivable gear but then swap to other equipment which is more than 10 levels below the dungeon. (And in this specific case, the weapon was level 15, the dungeon is level 35, so it was 20 levels below the dungeon!!!! Just WTF, man.)  It is beyond rude. You’re leeching our labour and effort. I, as a healer, had to nuke the shit out of everything because you cannot make decent DPS. It is unfair to us. It is selfish.

I disapprove. :(

 

Terrible Void Ark Run

I was just in a terrible Void Ark run.

But it was somewhat tolerable, mainly because no one yelled or threw insults at others.

Our own party seemed to have 2 persons who don’t know how to dodge. 3rd person in our party kept dying because they wouldn’t stand in Medica range and kept missing the Medica effect. And I had a hard time running around to find them and get in Esuna/Regen range. And many people in party B seemed to be either slow in dodging as well, or they didn’t know the mechanics too.

First boss, at the second time where the boss chases and bombards a target, my party suddenly half-wiped in a blink. T_T The other party had so many dead people too. I barely managed to stay alive after getting jump surprise with a drop of water bomb….all because I couldn’t see who got marked. I guess others died because of that, too. Or the marked person ran the wrong way, I have no idea which.

We had noticeably low DPS and killing speed, in comparison with average Void Ark runs I’ve been in.

Cuchulainn was especially bad. First attempt we had so many deaths due to people not dodging the slamming tentacle, the green vomit from hell, and two of my own party members kept dying to the Bile from Under or something (can’t remember name).

I didn’t have enough time to try to communicate because our tank was the main tank. I think I might have to start making short macro lines to explain the key attacks that need to be dodge… So if someone keeps dying to the boss mechanics, I can just hit the macro button. T__T

Then our BLM died and accidentally, I believe, home pointed. So we were 1 DPS short. Then I saw an attack I’ve never seen before. I believe we were too slow in killing, so the boss raged. Like, the tank got bitch slapped to death, somehow, which happened while everyone else got stunned in the middle of jumping up to hide on the platform from the whole room Bile. Can’t really tell whether it instantly killed the tank and froze us, or if the tank died because all healers were frozen. The status was “Bind” and “Out of action.” The tank home pointed, perhaps accidentally, or perhaps decided to home point because boss rages and people were already dead. So I tried to raise party B’s tank, while trying to survive and healing the rest of my party.

Then I saw that the boss had 5% HP left, while the LB gauge was 3 bars full! I waited and waited for someone to LB while running around like a headless chicken looking for party members to save from death. Then, I realize I was the only person alive, and decided to use healer’s LB. I raised 5 people in my party and thought they would be able to finish it alongside other parties’ survivors.

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But nope, everyone got severely attacked and we died. I truly believe that the boss was raging. :(

It was very exhausting. But at least on 2nd attempt, we managed to win.

Last boss wasn’t too painful, to say the least.

Now, I’m the type to stick around until the bitter end or until we succeed, if I see even the slightest ray of hope in it. When people fail and die, and keep dying, even after I said “Please dodge the tentacle” and when you would expect a person to already learn how to dodge from all the past deaths…. but there is no toxic attitude or comment or insult being thrown around in the party OR in the alliance, it is much, much more tolerable.

Like, if people don’t throw a tantrum and stay civil, I would have almost zero stress dealing with the situation, even after 2 or 3, or even 5 wipes. On the contrary, if we wipe once or twice, or even if we only half wipe and could recover, but people become salty and rude about it, yelling at each other, blaming other people without being constructive, my stress level rises dramatically, and all I want is to get out of that hell hole.

This alliance was bad in performance, but people stayed civil, and friendly. And we managed to win. No insult, no kicking and screaming, no spewing bad attitude. This is enough to make me willing to stay and try more attempts with them. I don’t mind failures as much as I mind bad manners and rudeness.

P.S. I think I’ve raised (not counting LB) people at least 20 times in just one run.

Summoner in Ifrit Hard last night

[Self note: short link to this entry is http://wp.me/p3QlNa-nh]

To the Summoner person using Ifrit in Ifrit (Hard),
(Time of incident = December 15, 2015, 4:35 AM on UTC+7, which equals December 14, 1:35 PM on PST.)
As my friend was unable to construct an English response to you when you belittled the tanks in Ifrit (Hard), I am now trying to reach out to you in her stead.

Please note that I wrote this entry for 2 reasons:
– My friend was extremely frustrated because she was unable to convey her feelings or to explain herself and the situation to you.
– I’m hoping that upon hearing us out, you will now understand the basic reasons for 1) why the party should let the tanks pull first, not the DPS and 2) why people (and their pet/summon) should not stand in front of the enemy except when they are the tanks.

I did not write this to upset you, or anyone. It is simply to express the feelings and reasons from a tank’s (my friend) and a healer’s (me) point of view as well as to correct any misconception you might have had about pulling and aggro.

A_Skyflower

 


 

Short version:

  • 1) You asked “Why my ifrit was tanking?”

Answer: Because you pulled first, before the tank.

  • 2) You asked “Tanks can’t even hold the aggro?”

Answer: No, the tanks gained back the aggro and was holding it (they were competing each other for aggro, in order to put situation back to normal). Your Ifrit-Egi died because it stayed in front of Ifrit and took damage from frontal AoE attacks.


 

Full version:

I will write with so much detail here, because you might not have meant to be rude, but only lack the knowledge on how the battle really works. In this entry, I offer you the explanation of the situation in question.

  • 1) You asked “Why my ifrit was tanking?”

Answer: It is simple, because you ordered your Ifrit-Egi to attack before tanks did any action on the enemy. As everyone knows, the first person or NPC who lands the attack on an enemy (or uses any action when detected by an enemy, or uses any action/spell on the person who is detected by the enemy) will always receive the initial enmity (first aggro) and sometimes also receive the first one or first two attacks. It is common for a DPS to receive damage from the enemy’s first blow, if the DPS did not allow time for tanks to be the one to start the battle.

An attack or two on a DPS could easily kill a DPS, or at least cause some trouble. Therefore, in usual circumstance, it is a widely accepted practice for the DPS players to wait patiently until any of the tanks attacks or uses a skill first. This is to ensure that no one else gets whacked in the face before tank could secure the aggro. Moreover, as you may already know, Ifrit-Egi is a melee type, so the range between Ifrit-Egi and the Ifrit was very close, therefore the tank didn’t have a chance to divert the aggro before your Ifrit-Egi received damage.

Let me elaborate further, usually, as a WHM myself, I would stand a distance away from the tank AND the enemies. If, under unfortunate circumstance, I ever draw enough enmity for the monster to target me, while the monster is running from the battle front line to me (in the back line), the tank would have about a second to spend Provoke, for example, on the monster to call it back to front line.

In your case, as Ifrit-Egi is a close-range attacker, and because you ordered your Ifrit-Egi to stand in the tank spot instead of moving away, it is inevitable that the Ifrit-Egi would receive a blow (or many) from Ifrit.

  • 2) You asked “Tanks can’t even hold the aggro?”

Answer: To elaborate from the point 1) above, for the sake of team work, most DPS prefer to let a tank attack first instead of rushing in to steal enmity and complaining about it later when they get their face kicked by the enemy. Enmity (aggro) control is easier when the party allows tank to land the first attack/skill on the enemy.

Also, as you might not realize it, even after the tanks win back the aggro, if you or your Ifrit-Egi keep standing in the tank’s spot, of course all of the frontal AoE will also inflict damage on you or your Ifrit-Egi.

Ifrit has a front swipe (claw) attack that hits EVERYONE in a cone area in front of it. There is also a flame breath attack, called Incinerate, which will damage everyone in front of Ifrit. Therefore, although your Ifrit-Egi didn’t have the aggro, and the monster was already attacking the tanks because they gained back the aggro, your Ifrit-Egi still took damage, and died.

  • 3) The other person commented “too much deeps” and “so stronk [sic]”

Answer: Incorrect. Gaining initial aggro because you jumped your attack button doesn’t indicate that you have too much DPS and are too strong for the tanks to handle. Just because your summon died from that AND also from staying in the wrong spot doesn’t mean your summon had the aggro all the time. Please look at the Target Bar more carefully and read whom the enemy was attacking, because I’m so sure that the two tanks were competing aggro against each other and wouldn’t let the aggro stay on your Ifrit-Egi for too long.

Moreover, from what my friend told me, Ifrit-Egi died when the enmity was on my friend, meaning she had the red aggro indicator, not your Ifrit-Egi. This is also why I concluded that your Ifrit-Egi died from eating AoE from Ifrit, not by holding aggro.

——————————————–

Also, I’d like to tell you that it is very unkind and is NOT OK to ignore the party role and mess things up, and then be mean about it, mocking the tank. It is a disruptive behavior and seems rude to me. It is also selfishly discouraging to talk down other person, especially when the problem was caused by the fact that you did things that a DPS shouldn’t do, and then let your summon die by leaving it in the tank’s spot. You blamed the tanks for your errors in using preemptive pull and then letting Ifrit-Egi stay in the wrong and dangerous spot. (DPS should avoid standing in the tank’s spot, because many enemies, especially Primals, have frontal Area attacks that don’t even have AoE indicator on the floor to notify you.)

The hidden paragraphs below (in white text) are quite judgmental on my part and may contain assumption about you, your action and your statement. What I said in the next 2 paragraphs could be a little offensive to you, so please feel free to skip it if you do not wish to see the message.

(Hidden text begins)

I felt like you did it on purpose, because for a summoner who’s already level 60, it seems impossible to me for someone to not understand the concept of aggro and first aggro, as well as frontal AoE attacks. If you really intentionally did that, please, I beg you to stop. It if not nice to others. It is also bad for the learning and practicing for the tank, because pulling by tank’s surprise messes up the battle rhythm and the team work. When a DPS pulls before a tank does, it takes experienced or quick-reacting tanks to correct the situation and put things back in control. It is fine if someone accidentally pulled before a tanks and then allowed the tank to take control of the situation without insulting the tank. It is NOT OK to do it intentionally only to mock the tanks or brag about your almighty DPS rate or strength.

Please be a team player and stop bullying the tanks. Tanks are rare nowadays and it is so difficult to get into a Duty Finder party because we don’t have enough tanks to fill up the DF. Playing tank is hard and stressful enough, they don’t need more discouragement, poor treatments, mockery and insults from you or anyone. Please be kind and be considerate. Other players behind the characters you see in the game are actual people, are real flesh, and they have feelings. They aren’t just pixels on your screen.

(Hidden text ends)

Please also feel free to leave a comment if you would like to explain your actions or if we’ve misunderstood you in any way.

SMN griefing in Void Ark

 

*Warning, very long rant post.*
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I’ve been in Void Ark only with my FC friends (4-5 people together, and other strangers in DF would fill the party) so far and yesterday’s run was the worst Void Ark I’ve ever been in.  (Although a friend had always been complaining about Void Ark because he usually queues solo and go with a whole party (and alliance) of strangers, and then the raid would keep failing and people start voting abandon, so he could never finish his weekly Void Ark run.)

In yesterday’s party (we were team B), there was a Summoner who was the embarrassment of the team. Not only that he or she appeared impatient and rude, but their actions hindered the raid and contradicted each other.

In short, this SMN person would dart in and pull the bosses before a tank did, catching the whole alliance by surprise and resulting in deaths. Yet, in last boss room, this person got mad at others for failing strategies.

Wait, what? You were the one who didn’t allow time for other teams to explain stuff to their newcomers. You were the reason why new people received no brief. I can’t believe this SMN!!! Just what on earth is wrong with them?

Well, naturally, when people see that all 3 parties are at the entrance of boss room, someone would immediately engage. So, that might not be helpful to the first timers. But no one said anything, so we didn’t realize that they weren’t ready. The early pulling continued and I didn’t notice anything out of order until we reached Cuchulain boss (poison spitting sea devil or octopus monster).

In Cuchulainn room someone said something like “please don’t pull before we brief our new people” but someone else pulled (not our disruptive SMN, though) and then apologized for not seeing the chat. Our first attempt failed. Team A and team C half wiped and were so crippled. I tried to raise the healers multiple times but it was beyond my power. We wiped, with our team (B) being the last fighters standing.

Upon retry, I saw it clear as crystal, the SMN in our team went ahead and pulled. So a tank had to assume the position. I think it was my static tank who did. Other team complaint about sudden pull, again, but no one said anything. We won this time.

Next room, the last boss, was a big mess. People were standing at the entrance, probably separately explaining strategies to their party members. Someone pulled. I did not notice who did it. The fight went well until one of the splits……… Where someone complaint about people not moving the snakes away properly. The SMN started cursing (“u 2 mofos” and then when someone asked which one, replied “tanks ofc” and then “idk if some people are blind or not, can’t you see the snake buffs” and “plus tanks already have aggro there”). (I must admit that I couldn’t make head or tail out of what the SMN said, like, who was in correct position and who were in the wrong position? Where do we move the snake? Which tank had aggro there? And where did “there” refer to?

Someone in team C tried to explain more, saying “just go to the outer sides of the arena – doesnt matter which snake, but just dont stand in the middle like idiots with one snake Ö.ö”  (Just FYI, our tank was standing at the edge, well far away from the middle or the Naga.)

Then people put markers on the floor to make sure each team split at a good distance. But before everyone became ready, that SMN pulled with Garuda-Egi. (If you check the screenshot, there was a Ready Check, with 3 people saying they weren’t ready….) I was so mad! Just what the hell do they think they’re doing!? It was a total douchebaggery to do such thing.

I hit my Swiftcast button, preparing to raise, refraining from lashing out because it wasn’t a good time to waste my breath lecturing someone, but that corpse disappeared. The SMN went to homepoint and sat out the whole fight without apologizing or saying anything at all.

Now, that’s really unacceptable. Leeching our hard work for their weekly win…. Especially after pulling early, catching everyone by surprise and ruining the strategy and the timing. It’s beyond rude and is a horrible thing to do, because raid needs team work, so if someone is not cooperative and also disrupts the flow of the battle, it can spell a disaster. It wastes other people’s time and effort. It ruins the fun. It hinders the gameplay. It’s something worth submitting a GM report.

Don’t automatically blame Cleric Stance for your death

Alright, it took me 2 days to cool down enough to sit down and write about this. I need to be heard. And yes I’ll admit that I’m still butthurt from the incident. I’m now still upset enough to try to hunt down the person and shove the screenshots in his or her face to prove that I DID NOT use Cleric Stance before he or she died. Too bad this person isn’t on my server, else I would personally search for them and send a tell with the screenshot link.

To avoid name-shaming, I crossed out parts of people’s names. But if you are the person’s friend, I am quite sure you will be able to guess who it is. This person is from Zodiark server and has the initials of Y. G. If you know him or her, please forward my screenshots, because when I explained myself, this person didn’t seem convinced.

The day before yesterday, I joined my friend’s party to queue for High Roulette and we got placed into a Pharos Sirius duty. First pull, the tank went to the first corner to get 5 mobs in one pull. It’s nothing we can’t manage, right? So things seemed fine at first.

Mind you, though, that I usually evaluate the party’s tank before I choose my play style. If the tank seems sturdy enough and has sufficient survivability to let me Holy while letting Regen and Medica II work in my stead, I Cleric Stance and Holy a few times. However, if I see that the tank takes too much damage and I’m not confident that they can stay alive while I Holy twice or thrice, I refrain from that and continuously Cure tank instead.

This time I saw that the tank took too much damage and I couldn’t afford the time to cast Holy, so I decided to stick to healing mode. I also noticed that the tank stood in the middle of the group of enemies instead of rounding them up and face them all with the shield. But things escalated very quickly and I didn’t have enough time to comment on that. With this positioning, the tank also pointed one of the mob at me, putting me in a cone AoE attacks. Again, things was crazy and I had to try to keep people alive and didn’t have time to comment on that.

What happened was that the Elbst managed to land an AoE move (I googled later and found that it is Acid Shower, which should be stunned) that put people under the debuff effect “Vulnerability Up” thus increasing damage taken. 3 persons received that debuff, including me and my friend, MCH. I Esuna the tank first. The Esuna cleansed Poison instead, because, guess what, either an enemy has insta-cast poison attack or built-in poison in a physical attack, or the tank ate a poison AoE. I cured and Esuna again, which erased the tank’s Vulnerability Up, but it was too late, the tank went down already.

Note that some milliseconds before that, my friend died, too. And I did not even have time to Esuna myself. The BLM started running to the entrance, trying to kill the rest of the mobs while regrouping with the tank and my friend who respawned. I turned on my Cleric Stance and used Swift Cast Holy to try to stop the mobs in their track and buy us more time to regroup and for me to cure up the BLM after spending my Fluid Aura and Aero to chip at the enemies’ HP and turning off my Cleric Stance.

The first thing the tank said when he or she rejoined us was “Why cleric stance dude?”

At the moment, I didn’t have enough time to read it and just assumed that it was the BLM being mad at me for letting the tank died. So I replied referring to the tank as 3rd person: “Not my fault, the tank ate debuff that increases damage.” “I cleric after he died.”  (I didn’t realize that the tank died before I managed to land a cure BECAUSE the tank stood there and ate yet another AoE attack which induced “Dropsy” status effect, otherwise I would have also added that to my answer.)

The tank replied “Sure” and after a while, I realized that I was talking to the tank, not the BLM. So I added “You have to dodge AoE” referring to the Acid Shower which induced Vulnerability Up debuff.

Along the way, my friend tried to make light of the situation to help us relax and said “It is normal that tank die here” to which I replied “No it’s not normal.” And he said something along the line of “well it’s normal with debuff, that debuff kills people.” Yes of course, with increased damage taken, getting beaten up by 4-5 enemies at once is brutal. Then my friend went on to speculated whether the AoE which gave the debuff was instant or not. I said I don’t know because our tank friend never got it. Probably because he stunned it or the Elbst died fast and didn’t get to use this debuff move.

In front of the door to first boss room, the tank, again, tanked in the middle of the mobs. So I commented on that. Yet, there was no reaction, and further up the tower, this tank kept tanking with some enemies behind his or her back. I didn’t want to bother, so I didn’t say anything else.

Anyway, what I’m mad about is the fact that the tank did not stun stuff (also no stun on the pudding’s Divide and no silence on Banish III from the elemental), ate debuff, ate AoE, yet had the nerves to point the finger at me and my Cleric Stance (which, in fact, wasn’t active until after the tank died) for dying.

In this case, I admit that I had slow reaction and did not use my Benediction fast enough to save the tank. I underestimated the enemies and thought a few cures would get the tank back in shape. However, the tank unexpectedly ate an AoE for 1380 damage before my cure could land, so I totally failed at situation assessment. If anyone or everyone in the party would blame me for not using my Benediction, I would regrettably take the blame. But for the tank to immediately blame my Cleric Stance, that’s unacceptable.

To sum it up:
Tank tanking with back toward an enemy : not my fault.
Tank not stunning AoE : not my fault.
Tank eating Vulnerability Up debuff : not my fault.
Tank eating Poison debuff so first Esuna failed to cleanse Vulnerability Up : not my fault.
Tank eating yet another AoE and died : not my fault.
Cure interrupted from getting splash damage : my fault.
Not using Benediction : my fault.
Tank not using Hallowed Ground : not my fault.
Using Cleric Stance after tank died : not my fault.

FFXIV_Pharos_Tank_b FFXIV_Pharos_Tank_cFFXIV_Pharos_Tank_aFFXIV_Pharos_Tank_d

 

Dear SE, please add “Pause Queue” function to Duty Finder

Going to send this letter of suggestion to SE through in-game support desk.


 

Dear SE,

I’d like to propose an installation of a new function which could be very useful for FFXIV Duty Finder.

Please also add a “Pause Queue” function to the Duty Finder. My idea is that this button will temporarily put the DF on hold for the player. When paused, the player would temporarily step out of the Duty Finder line, while staying at the same spot in the queue, not moving closer, and not getting kicked out of the waiting line. When the player comes back and “Resume” queuing, the player will get back into the waiting line where he or she first stepped out, as the spot had been reserved for the original owner.

However, if the player executes this function after there was a prompt to commence Duty, the player will resume queuing in the next after next spot. In the event that some other players in front of the pausing person got into their Duty, freeing up the spots at the front of the line, the players behind the pausing person will pass them and go on ahead, as if the pausing person is frozen in the line until he or she comes back and hit “Resume” button.
This ability to “Pause” will be extremely useful for various kinds of situations.


 

Example 1:
A poor Dragoon who finds it tough to get a Duty Finder in Syrcus Tower to pop for over an hour decides that he should also spend his waiting time doing something productive. He changes to a low level job and went to grind EXP in FATEs. In the middle of a fight, while he is tanking a FATE boss, the Duty Finder goes off and presents a Commence prompt.

He cannot change back to his registered job because he is in the middle of a fight.

If he runs away from the FATE to try to lose enmity, there is a chance that the boss monster will reset to full HP if it follows him out too far from the spawn spot. Other players in the FATE will be very upset and will call him out on it. Resetting a FATE boss is also rude and is a waste of everyone else’s time and effort.

If there is “Pause Queue” function, he could use it and stepped temporarily out of the queue, letting the next person in line go in instead. Meanwhile, he won’t waste all the long minutes he had spent waiting for this Duty. He also wouldn’t need to start queuing from the end of the line again, which could be another hour or even longer. He could finish the FATE, change job to DRG, and resume queue and will probably have to wait for 5 or 10 minutes for next chance.


 

Example 2:
A healer has been waiting for a Labyrinth of the Ancients duty for well over 90 minutes. The Alliance is slowly filling up, missing only 2 tanks, 1 Healer and 1 DPS at the moment. She’s been sitting here for so long, fearing that leaving the desk will make her miss the opportunity to get into the Duty, and that she would need to start queuing again which could result in another waste of 90 minutes.

She’s starving. She needs food. She also needs a bathroom visit.

The current DF system means that she has only 3 options, withdraw now and go get her needs fulfilled, run for it hoping to be lucky enough to make it back in time before she’s kicked out from not hitting the “Commence” button, or hold out and make gaming a higher priority in life than nature’s calls.

If there is a “Pause Queue” function, she will easily decide to pause it and run for the bathroom and get food from the kitchen, resting assured that when she returns, she won’t have to spend yet another agonizing 90 minutes to get into a Duty. If she’s lucky enough, she might even get into the same Alliance that she got a spot in earlier.


 

Example 3:
A tank is having a bad luck day. He’s been sitting in the queue for 20 minutes for Expert Roulette. It seems all the healers are asleep or away from home right now, as there is no sign on the healer despite the party’s being ¾ for so damn long.

He went to Gold Saucer to kill time while waiting for the Duty Finder. As if the Twelves were pulling a prank on him, the Duty Finder prompt to commence pops up while he’s in the middle of a Triple Triad duel with an NPC. He threw his cards onto the board quickly without thinking, in order to rush the match to end so he could enter Duty. However, there is a Sudden Death rule, and he happened to score a draw against the NPC, so the NPC wouldn’t let him go and the next match forcefully and automatically starts.

In current system, this tank would totally miss the commence countdown and be kicked out from the queue. He would have to start queuing from start again, which could be extremely irritating. He’s been waiting for this party for over 20 minutes, yet he is forced to forfeit his spot just because he is 1 minute late to click the commence button?

If there is a “Pause Queue” function, once he found out that the NPC isn’t letting him go anywhere, he could have pause it for a while and rush back to resume queuing. Or, if he is smart and plans ahead, he could pause his queue before starting the Triple Triad match with this NPC, and then resume it after the match ends properly.


 

In my opinion, current system is a little harsh and unfair for those who’ve been sitting in front of their screens for over an hour, sometimes close to two hours, waiting for the party/alliance to slowly assemble, only to then get kicked completely out of the line just because they have some kind of emergency in real life and need to leave their chair for just a minute or two – when the Duty Finder decides to be mean and go CHING when they’re AFK. Of course, it wouldn’t go off for the whole 2 hours while they were sitting tight and staring, but would, unfortunately, pop once the person has left to do some business.

With a Pause Queue system, the player could relax a little bit more and pause then resume their queue without much disturbance to other people who happen to be in the same Duty party.

If you fear that people would abuse or exploit the function, you can limit the pause usage to, perhaps, 3 times per real life day for each player.

As for people queuing on DF as a party, make it so the whole party will have to vote whether to activate the Pause or not. It should show the name of the person who initiates the Pause proposal, to prevent griever from abusing it to the party. Once a Pause is activated, any of the party member can vote resume. Again, the person will have their name shown to every member.

Please consider the possibilities of this function.

Thank you,
Aleczan Knighthill.

 

 

Yet another bad day at Duty Roulette

I’ve been cursed by the Duty Finder god! I must have been cursed, otherwise I wouldn’t have been put into as many weird parties (or worse, failed parties) in Duty Finder as this.

First attempt at Low Level Roulette today as a ROG landed me in Brayflox’s Longstop and the tank wasn’t performing well. Enmity was all over, and we wiped quickly in first boss room. The tank was so squishy. The WHM left after everyone returned to homepoint. I sneaked a peek at the PLD’s gear and found that he was still wearing level 25 set. Well, that doesn’t quite cut it, so I said sorry and said that this dungeon needs more updated equipment.

I had been slacking on ROG’s quest, not to mention NIN’s, so I decided to dedicate my day catching up from level 15 quest to level 30 quests. The moved on to unlock NIN. I got from level 34 to 35 right when I finished lv 30 NIN quest, so I went on to get Chi and finished the lv 35 quest.

I tried to queue for my Low Roulette again and after 25 mins waiting, I landed in Qarn.

=_=;; talk about bad luck.

The party seemed fine until the WHM suddenly died in first boss room (Doom monster). But we managed to live through it and won without wiping. The tank seemed to struggle with enmity here and there on trash mobs along the way, but nothing serious.

Then, at the Golem boss room, somehow the tank lost aggro and it chased me and then the BLM, and bounced between us two like nuts. The tank didn’t try to actually win back the enmity, but instead was jumping repeatedly in the middle of the room spamming Shield Lob.

I wanted to ask but I couldn’t type while going full attack on the golem while trying to survive.

Then, the Golem stuck to the BLM ans beat him to death. Before the BLM died, the tank started:

[17:46](PLD) u dont want me to tank right?
[17:46](BLM) well you were attackin thw wrong part
[17:46]The golem soulstone is shattered!
[17:47](PLD) so u keep doing dmg while u know that?
[17:47](BLM) thanks
(BLM was raised so he thanked the WHM)
[17:47](BLM) one rotation + Provokewould have been more than enough
[17:48](PLD) thats just what i did
[17:48]The golem soulstone is shattered!
[17:48](BLM) but it was on the wrong part. and you use provoke when Rage of Haloneis the next attack or you will lose agro again
[17:49](BLM) if you did that then i have no idea why you lost it. i already used Quelling Strikes

I wanted to scream shits but I was too busy trying to survive because the PLD kept losing aggro and the Golem kept turning to beat me up every once in a while (not counting the random attacks that could not be prevented by tank’s keeping enmity). To my relief, we managed to win without wiping, though. I had so much to say but I wasn’t in the mood and it would hinder the progress even more, so I only said this after we won against the Golem boss:

[17:52](Aleczan Knighthill) Sorry, can’t type while fighting.

What I actually wanted so much to say to the tank was HOW THE FUCK CAN I KNOW THAT MY TANK IS STUPID AND ATTCKING THE WRONG PART? I was targeting the enemy and had no way to easily see what  freaking part of the golem the tank was attacking. (As a healer, I would see because I would have been targeting the tank and thus see his current target.)

It wasn’t DPS’s fault that the tank attacks wrong target, you dumbnuts! Plus, why whimper about DPS not letting you tank when you actually made almost no effort to win back the enmity!?! That was such a bullshit squabble. UGH!

Not to mention that he was careless enough to pull the second group of mobs from the Scale room in front of last boss on accident. Which resulted in a wipe. I’m glad I survived the ordeal and got my Challenge Log done for Duty Finder category. No more bullshit to go through until next week.

 

WTF? Botting in Duty Finder?

เวลาเล่น Duty Finder เราย่อมต้องปรับสไตล์การเล่นให้เข้ากับปาร์ตี้ และให้เหมาะสมกับความสามารถในการเล่นของสมาชิกอื่น ๆ ในปาร์ตี้ และเหมาะสมกับระดับอุปกรณ์สวมใส่ของทุกคนด้วย แต่เวลาเจอบอท…. ต่อให้คุณมีทักษะในการปรับตัวได้เยี่ยมยอดแค่ไหน หรือเล่นเก่งเพียงใด ก็ไม่รอดอยู่ดี! เดี๊ยนคิดว่าเดี๊ยนเจอบอทในฮาลาตาลีเจ้าค่ะ มันเล่นได้ห่วยแตกแหกพิกัดมาก สุดยอดกากของความกากกกกกกกกกกกกกกก โอ๊ยไอ้หน้าส้นตีน อารมณ์เสียมากถึงมากที่สุด คือแบบ ไม่ไหวละ…. คิดแล้วแค้นมากว่าทำไมกูต้องมาเจออะไรแบบนี้ด้วย ซวยชัด ๆ เล่นด้วยแล้วปวดกะโหลก กว่าจะผ่านมาได้ก็แทบจะกระอักออกมาเป็นลิ่มเลือด ยิ่งคิดยิ่งอยากจะจับไอ้เจ้าของบอทมากระทืบ ๆ ๆ ๆ ให้แบนแล้วปั้นเป็นก้อนกลม ยัดเข้าไปในปืนใหญ่เรือ แล้วยิงลงไปในน้ำให้กลายเป็นอาหารซาฮากิน โอ๊ยโมโหโคตร ๆ ๆ ๆ ๆ ๆ เอนทรี่นี้จะยาวมากเพราะบ่น บ่น บ่นและบ่น (เป็นภาษาอังกฤษเพราะขี้เกียจแปลเป็นไทยอีกรอบ)

I’ve reported this player, stating that their behaviors were extremely suspicious. I hope the Special Task Force would look into it and solve this problem. But this is going to be a LONG rant.

I ran into a party in Normal Halataly (via Roulette) where the tank was very likely a bot. In short, that tank never said anything and never replied to any question and advice. That tank received many equipment from treasure boxes while we were there, but never equip any of them! Normally, people would change into the new gear in order to better the defense and performance in party, right? This tank also seemed to have certain patterns in their movements. The bot must have been programmed to walk in a predesigned route, so it would walk around to search of a target in an empty hall even when all the enemies were killed.

This probably-botting-tank also disregarded standard kill order. For example, they would keep on hitting other enemy when a bomb joins the fray, letting it explode on himself and on me. We died from bomb at least twice during that run, because the bomb attacked me after I healed the tank. They never used Shield Bash to interrupt the self-destruction of the bomb, even after the thaumaturge told them to. And they never run to pick the enemies off me, the thaumaturge, or the archer. At start, they would use Flash once, or twice, without making sure all the enemies were properly gathered or not. Therefore, they never generated enough enmity to keep the mobs away from me, the healer.

It was exhausting and mentally unhealthy to have been put in the same party as a bot. They do not have proper reaction to circumstances, and they have lousy play style. Other members need enormous amount of effort, skills and patience to get through the dungeon, or just to stay alive, LOL. I didn’t realize until nearing the end of the dungeon that the tank MIGHT BE a bot. At first I just thought he was ignorant tank who can’t play his role correctly. I didn’t suspect it until, after I asked the tank to change into their new gear again and again, the thaumaturge commented that “a bot does not equip stuff.” That’s upsetting, because no amount of adjustment or player skills can make a party with a bot run smoothly. I felt like I used up all my daily gaming energy just in that one dungeon.

Probably a bot.

Probably a bot.

Moreover, I would have died about 10 more times if it wasn’t because the thaumaturge tried their best to keep me alive with both Stoneskin and Cure (and sometimes the thaumaturge died in my place because of the cure spam and Blizzard something spam (to bind the mobs). The archer, too, would always come to my rescue whenever a monster started beating me up (while the botting tank ignored).  I feel so grateful to them and at the same time feel sorry for them to have to put up with this shit. If we knew or suspected faster that the tank was a bot, I would have asked them to just abandon duty, or vote kick and seek new tank.

If botting is not eliminated, I feel that Duty Finder will lose its charm. It is dreadful to think that you might end up in a party with botters who are not only cheating, but also have mediocre performance.  Usually, I dislike Duty Finder, because I dread playing with strangers, especially strangers who don’t play nice as a team, but with the Roulette reward, I got greedy and want to hog some money. So I’ve been doing a few Duty Roulettes per day or two days.

When I’m on Monk, I get away easily because my role is to survive while dealing as much damage to the enemies as I can. There might be some minor adjustments I need to make as a monk in a party with all total strangers, such as grabbing stray adds if the tank does not grab them, switching target to the enemy that wander off to beat up on a mage, arranging kill order as I see fit, and improvising strategies when shit happens.

However, when I play White Mage, it is a completely different story. My play style will depend mainly on the tank and the members of the party. Take The Wanderer’s Palace for example. It was a popular place for speed runs to farm Tomestones. Many people would want to just whoosh through it in 15 – 20 minutes and just be done with it, receiving easy reward. However, doing speed run, anywhere, requires several factors to be just right. You need good gear, you need experience or some knowledge about the place and the enemies, you need player skills, you need quick reaction, and you need to evaluate your party’s capability well and execute plan according to it.

In WP, sometimes the tank only pulls from 2 or 3 rooms before stopping to kill them off. Some, however, may want to pull EVERYTHING until they reach the boss room’s door. I would have to be on my toes about healing if the tank pulls big horde of mobs. If I cannot keep the tank full or above 80%, I will refrain from spamming Holy. However, if I feel that a stun or two will ease my healing duty, I will try to cast Holy once or twice. If the tank is very good and does not need much of my healing, I just go all out and spam Holy like there’s no tomorrow. :D Also, the faster DPS members can kill, the bigger the tank can safely pull. I can also sit back and just focus on healing if they make enough damage on their own.

However, if, for example, in the Pudding boss room (sorry, I forget the name) if DPS is not enough to kill the pudding adds, I would have to make sure I cast Holy whenever the adds pop, otherwise they will start debuffing people, and a Heavy debuff can be fatal if unlucky (being the “single target” while having heavy and being unable to remove all debuffs fast enough is a pain in the ass! Hahaha.)

The tank, too, should observe their party and carefully plan what they can pull and how many enemies the party can tackle at a time. To bite off more than you (or your party) can chew is to court disaster. Then, your rushing might be the cause for the delay. Dying from being too hurried is counterproductive. Then, why die? Better play safe. You can push, but not too much. Playing in a party is not like soloing. You cannot just rely on your own skills and gear. The party runs with all members together, each with their own role and contribution. If the teamwork is good, the dungeon tends to be smoother.

Oh, but you can’t adapt to a bot’s play style….because a bot’s actions are not practical in real situation, and you can’t discuss with the bot to adjust strategies. They are all brawns but no brains. Fuck bots. Go to hell, bots. I hate you, I hate you! You made my day of relaxing became hell.

Come to think of it, the other lousy tank I met in Tam-Tara might have been a bot as well, judging from how they played. Ughhhhh.

This is making me so mad. GRRRRRRRRRRRRRRR!