Leviathan Ponies Farming

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Alright, last night our FC went to farm a few ponies using undersized (unsync) party. What we lack most is Leviathan’s horse. 3 people including me still need it. So, at one point, we spammed Leviathan EX. We didn’t wipe. Just half wiped or almost wiped, which is a good thing, because it shows that we learned the rhythm of Levi EX battle and have improved in executing plans. Corn was on commander duty, reminding us when to stop DPSing and such, and also he was the switch person for the barrier.

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During one fight, I died alone because I didn’t look at where Levi would slam down and when I realized it and sprinted, I was 1 step short from not falling off. XD The party won, however.

The next fight, Dew later said it was karma, I had to work harder than the others to make up for the previous fight. At one point, while people were towing the water orbs, something happened and suddenly 3 people died. I didn’t even know what was going on. Only Dew (PLD), Kuji (DRG) and I (WHM) were left. We waited for the machine’s energy, and Kuji managed to hit the switch on time. We survived and I thought it was going to be ok.

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Nope, the damn add cursed Dew with Hysteria and Kuji accidentally stepped on a terror circle while dodging shit, so they both walked off the edge and went swimming with the rest of the party. At 10%, I was alone and scared as hell. There were 2 terror circles on the floor when Levi next slammed on the raft. I slid, and very luckily missed the circle by inches. Party screamed a lot of stuff. Dew was so hyped and was squeaking her excitement in our Skype call.

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Nervous and panicked, I still remembered to Asylum, Divine Seal Medica II, and Regen myself while dodging stuff and attacking Levi’s head. I deactivated Cleric Stance to use Tetragammatron when needed, then went on the nuking spree again. Then while spamming Stone III, I spent my Benediction. Levi hits hard, the Scale Darts were like 2300 HP dmg each. Eventually, while ignoring the adds out of sheer fear and excitement, I felled Leviathan.

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It wouldn’t have been a big deal for undersized party to win against it, but it was a HUGE deal for me when I had to solo. I was particularly scared because I don’t perform well in Leviathan EX. I used to always die first because I couldn’t dodge the dive and the slam. When I won, while the party was screaming their joy in the FC chat, I was trembling, LOL. The same old excitement and rush of adrenaline I haven’t felt in quite some time came back again, and I felt as if I were on crack. XD

 

 

Random Screenshots Dump

Just feeling like posting some pics, and since I’ve been highly unorganized lately, these screenshots will be very randomly selected. ><;;

Alec WHM on a Draught Chocobo, Camp Cloud Top.

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Haku happened to log in to try on the Butler outfit, so I stole some shots.

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Dew had a new haircut which goes really great with the maid outfit.

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Our FC lawn at night, raining.

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Me in the garden, trying on new glam for CUL.

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Corn recently bought a Fenrir Mount. It shines and it flies!!!

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Diver and Corn, ,Kuji is blocked by me, I think LOL. In this pic, everyone ran over to see the Kettle when Kuji made a comment about it.

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Our garden and the ocean view.

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Diver and his old set of DRG armor. That day we ended up commenting a lot on his Orochi-like outfit that he had to go out of his way to re-glam it to something else lol. Sorry, man!

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My miner friend, Tenpe. Bumped into him in Limsa.

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Tenpe was going to tank for the treasure hunt with his friends (his FC).
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Tenpe and his waifu, Rina.
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Dew was comparing her fat chocobo’s belly to my fat chocobo’s belly!


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4Aiur’s group pic after a Treasure Hunt session. We were missing PZ. In these pics: Corn, Diver, Bray, Kuji, Dew and me.


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Me on a rock peak, with Natalan in the background.


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My miner and crafter friend, Riot. Bumped into him while grabbing mog daily quests.
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Me inside FC house, in my CUL glam.

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Typical Saturday for the 4Aiur (En Taro Adun) members.

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Me fishing at Camp Dragonhead, in a new hat crafted by Corn. :3

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I discovered that this corner of the garden is wonderful for a picture around sunset.
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Corn was healing in a leveling roulette the other day. This was when he was playing around with his skills and spells in the house. Lookey! Scary healer! Don’t piss him off!

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Corn and Bray, before Corn changed his haircut.

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Diver.

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PZ and Corn on the bridge. Dew, Kuji and I on the lawn.

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Mog sofa. :D

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Teamwork is important!

Yet another rant post. :'(

I got bold (or more like desperate for Tomes of Esoterics) and joined an Expert Roulette alone. And of course, unfortunate event befell. I got into a party where the tank neglected minor details and made the run very rough for me.

Once again it emphasizes to me that gear and stats aren’t helping much if the wearer doesn’t  work hard enough to bring out its best potential.

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As you see, this tank has at least a body piece of iLV 240, while other gear are at least 200, 210, or 230, as I didn’t look at every piece and I can’t tell from just the picture. Maximum HP was over 24k. When I see tank with above-average HP, of course I feel a little bit at ease.

But you know what? I could hardly switch to Cleric Stance to help nuke during this run.

I know I’m finicky and I’m a spoiled healer, but I don’t just randomly complain or get ticked at other people’s play style or player skill. But this one just….made me grunt so many times. I don’t know precisely what went wrong that made the tank less efficient than average. All I could notice were minor details where this tank failed or neglected to exercise.

A few examples:

– Not rounding up the mobs properly, sometimes letting one or two stray mobs hit tank from behind (this makes your shield blocks and weapon parries become useless, because you can’t block or parry attacks coming from behind you)

– In Hullbreaker Hard, not bringing the enemy (or enemies) away from the ground buffs (ATK up and Haste, if I remember correctly) making the enemies hit very fast and hard as a truck. I switched to cast Aero III just for 3 seconds and the tank was dying, making me use Benediction near the start of the dungeon.

– Not bringing melee enemies towards ranged attack enemy, so the mobs aren’t grouped properly and sometimes an enemy would try to kill me, because tank’s Flash couldn’t reach it and I kept gaining enmity from Cure and Medica II and Regen.

– Not watching the healer, letting an enemy beat on the healer without protecting (Provoke or Cover) the healer. I don’t expect a tank to move from battle spot to grab a mob off me, because that WILL ruin the battle flow and mobs placement, which can cause trouble or hassle to the DPS and the tank. I usually run to the tank when something attacks me and I know that the tank is too busy. But this one just made no attempt to provoke or cover at all. Made me frown so much.

Tanking isn’t just wielding the sword and the shield (or the axe) into the battle and being the meat shield. It requires A LOT. You need player skills, teamwork, adjustment to the party, quick reaction to the circumstances, and sound judgment of the situation. You have to support and protect your party. You have to cooperate with your team members and work with them, execute decent strategy. You don’t need to be precise and be perfect in every move and every action. You just have to read the whole situation and adapt or improvise when things go wrong.

Enemies not following you to the spot you want because they are ranged attackers? Move yourself and melee enemies to the ranged enemies, or go out of their range (or hide from their sight) to force them to move to where you want. An enemy is hitting a DPS or a healer and you can’t take back enmity and already spent your Provoke? Cover that person (if you are PLD) or change target to that enemy and do enmity combo on it. Or if you are a PLD, you can Clemency that party member to keep them from dying.

Too many enemies at once and the healer seems to struggle in topping you off? Use stun on one or a few of them, or pop your defensive buff(s), or you can also spend your offensive buff and rush one enemy so that it dies fast, relieving the damage load. You can also put a mark on an enemy or request your party to defeat that one first. Usually people aim to kill the weakest one first, or the one that hits the hardest, or the one with very bad AoE move, or the one that can cause bad debuff on tank or the party. It depends on party setting and the situation.

DPS choosing wrong enemy or different enemy from you, causing a trouble in mob control or enmity control? Put a number(s) on the enemies so they know which one to focus first. DPS using AoE attack and stealing enemies from you because you didn’t focus or combo on them? Use Flash a lot. You can also try to switch target to gain enmity on the 2nd or 3rd enemies, if you have already secured enmity on the 1st one.

There are myriad of things to do as a tank, and it’s overwhelming. I am not a very good tank and I’m just a learner. I don’t main on any tank job. All of the comments above were what I observed through DPSing and healing. But I can say tank is a tough job to learn, especially if tanking isn’t in your blood. I know I can’t play a good tank in high-end content. I think I am fine as a PLD in level 34 dungeon, but that’s it. If you throw me in a level 50 or 60 dungeon, I will probably kill my whole party and fail the run. I only know the basics, and I say these from a healer’s perspective.

HP and stats aren’t the only thing you need to be a good tank. I’ve seen so many lousy tanks who are terrible despite uber gear. I’ve seen lowbies tanks who still struggled to learn the job, and yet had wonderful performance. I’ve seen averagely geared tanks in high-end content who tanked like a pro and were surprisingly easy to heal for me. I’ve seen overgeared tanks who were overly confident and overestimated themselves who splatted under my care, or took bigger bite than they could chew.

I’ve even met tanks who thought their through-the-roof iLV could save them from everything and anything. So they don’t dodge shit and just ate AoE and/or debuff, thinking the healer can always carry the additional weight of responsibility. That puts extra, unnecessary workload on the healer. I despite that kind of tank. I would forgive if it’s inevitable or the tank has a reason to fail in dodging (like, lag, or if they lost focus for just a second, or you were dealing with other enemy and didn’t see the AoE, or your Stun happened to fail you), but if you CAN dodge it, yet selected to stand in the AoE, then you’re a burden. If there’s a strategy or a tactic what can be executed to mitigate the damage, like dodging, interacting with the mechanics, or tank swapping, then please do it. Don’t just go “Oh the healers can heal through, so I’ll be lazy and don’t deal with mechanics.” No, please just no. Because that, in my eyes, makes you a lousy tank who doesn’t do the job role correctly.

Also, sometimes very high-geared tanks thought they were gods or were invincible, and pull big or play through the dungeon as they please without taking the strength of the whole party into consideration. You can’t cycle your buffs forever, and the healer cannot keep curing forever, if the DPS is too weak or lack the jobs/skills/tools to quickly kill a large horde of enemies, then it is perhaps a bad idea to pull big.

The other day I met a WAR tank who kept pulling 2-3 groups of mobs in Tam-Tara (level 16 dungeon) when the 2 DPS persons were LNG and DRG, without any AoE attack due to level cap. The only person who could AoE was the tank…. And what? After a pull, the tank ran out of TP, yet continued on to pull 2 or 3 next groups. The tank could only use Overpower like once or twice before running out of TP again. Then what? Tank just stood there with the axe drawn, relying on auto-attack and the slow regeneration of TP. I was like *roll eyes and face palm*. It’s just so useless. The mobs enmity was everywhere because the tank ran out of TP and couldn’t attack. And the kills were so damn slow because I and the LNC could only stab one enemy at a time.

That, also, was not a good way to play tank. Of course we won and the healer didn’t have trouble keeping us alive. But while having no TP, the tank lost the efficiency and couldn’t inflict as much damage on the enemies. So I feel it was so useless thing to do (pulling big groups without having TP). The tank wasn’t exactly a dead weight  to the party, but did not maximize the job skills and abilities as he should. To me it felt like, by neglecting the basic strategy/mechanic, the tank was leeching on my hard labour.

Tanking is difficult. There are so many things you have to consider. You have to adjust your strategy to suit the situation and party setting. It’s not that a very very strong tank can do everything by himself. You still need a teamwork. So, support your team. You’re not playing solo, do not use brute force. Don’t ignore mechanics.

Dear SE, please improve outdoor furnishing “Morning Glories”

Sent this today because the system wouldn’t allow me to place Morning Glories closer to the edge.

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Dear SE and FFXIV development team,

There is an outdoor furnishing named “Morning Glories” which is a rack of plant/flowers in 2 flower pots, with a climbing frame for the plant. This furnishing is pretty and all that, however, how the placement grid works is terrible.

When placed on the lawn, this furnishing will leave a big gap in the back. The gap is about 10 times wider than of those other furnishing. It leaves a gap about 1 fulm wide, which is a dead space that makes my garden look unforgivably ugly.

Please, for the love of housing aesthetic, get rid of that space in the back of the climbing frame. There is nothing sticking out which would require space. The back of the frame can rest against, or stay very close, to a wall or the fence of estate just fine (and be more sensible and suitable). There is no reason that this piece of outdoor furnishing to leave such a gap. Please consider this request, and I will love you forever.

Best regards,
Aleczan.

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/doze on Oriental Deck

Recently rearranged FC house garden with a help from Dew (she designed the whole thing after I crafted stuff) and a help from Riot (making Oriental bridge).

Then, today Riot told me he found out from his friend that we can use /doze emote on the Oriental Deck. So I and Dew played with a few screenshots hahahaha!

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I also found a way to make my /sit become floor sit on the bench instead of normal seat pose. :D

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Why Stoneskin?

This is rather funny and yet is a serious business at the same time, so after thinking about it, I’d like to share my thoughts here.

Today I went out with real life friends who happen to play FFXIV on Tonberry. One of them mentioned playing WHM in a DF with stranger tank and getting asked (or more like criticized on) how she’s using Stoneskin too often, and getting told that it is a WASTE OF MP.

EXCUSE ME!

The question instantly made me frown and be ready to flip.

If one is just curious and asks why we, some WHM, if not most, like to use Stoneskin THAT much, I wouldn’t mind, and would gladly explain. But when it comes with negative notion, or saying it’s a waste, I’m ready to fume.

But I’ll try to stay civil here.

First off, Stoneskin, unlike Regen or Medica II, does not create any enmity when pre-applied. That is, if we use Stoneskin on a tank, then, when tank runs into a group of enemies, an enemy yet unclaimed by the tank won’t glare at us like “Oh this healer had already put a buff on this guy, I better kill her first.” So Stoneskin is a nice buff to have on the tank, or everyone, before the fight starts. Why? It absorbs a chunk of HP damage, equals to 10% of HP of the person whom we cast it on. So, let’s say if a tank has 30,000 HP, this Stoneskin will shield the tank for 3,000 HP damage.

Secondly, that 10% HP shield will buy us some time, at least for a few seconds. It is very useful when tank is making a long (large) pull, where the party doesn’t stop to deal with one group of enemies, but keeps moving forward for the 2nd or 3rd group of enemies before gathering them for AoE kill. While running, ideally, a healer MUST NOT Regen and shouldn’t cure the tank, because Regen will instantly pull enmity to the healer when they link or see the tank and aggro tank without claiming. And since the party is still running forward, casting Cure is kind of out of practice. Landing a Cure can also pull enmity if the tank hasn’t secured enmity on all of the enemies yet. Pulling aggro off the tank while running for a long pull can mess up the battle and may cause death. In this scenario, pre-cast Stoneskin is the best option for the healer. Sometimes if the Stoneskin wears off mid-pull, and if I see that the tank had already claimed all the current mobs, I will even Swiftcast Stoneskin before we reach the next enemy to refill the shield. This way I can start the fight with (Cleric Stance) Aero III or Holy instead of cure bombing the tank when we arrive at the destination.

Thirdly, although Stoneskin, at level 60, consumes 884 MP, while Cure only consumes 442 MP yet can heal about 3800 HP (testing at 1168 Cure Potency) non-critical. This may make Stoneskin inferior to Cure in term of MP efficiency in mid-battle situation. However, there are circumstances when spending 884 MP on Stoneskin is far more favorable. One of those circumstances is when we are on Cleric Stance mode. In Cleric Stance, my Cure (442 MP) can only do about 600 HP. Whereas Stoneskin still shields the same amount of HP (10% of max HP of the target person). Yes, Stoneskin isn’t affected by the Cure Potency penalty (switch) from Cleric Stance. If we’re nuking, on Cleric Stance, using Stoneskin is not just more proficient, but also more sensible and natural, as it does not require the WHM to switch off Cleric Stance to maximize the MP-efficiency of spell.

As for my own application of Stoneskin, I like to cast Stoneskin on tank (or myself, depending on the situation) in between my Holies, especially after first Holy, because spamming 2nd Holy immediately after the 1st will just nullify the Stun effect (yet still chips down the number of Stun we can do before fully resisted, if I’m, not mistaken). Sneaking Stoneskin (or Aero III instead, if applicable) will help me delay my casting long enough to finish 2nd Holy right after the first stun effect on enemies wear off.

Also, alongside Medica II and Regen (and perhaps an Asylum, if needed), a Stoneskin will usually make the tank recover HP in the middle of the horde of enemies, instead of losing it, which allows the WHM to leave the tank unattended even longer. We can use that duration to take care of other shit, be it a debuff that needs Esuna, or a DPS needing a Cure (I usually just throw them a Regen if thay aren’t taking more/continuous damage), or someone needs a Raise, or for me to run out of AoE range, etc. This, mind you, can be done without the hassle of switching Cleric Stance off, whereas utilizing Cure or Cure II will require us to do so.

My static tank used to tell me sorry for not standing still or stopping before running out of range when I cast Stoneskin. I said it’s fine. Then he said he’s glad I’m not mad at him, but he has a reason. If he stopped or stayed for every Stoneskin I cast on him, we could waste about 5 minutes through out the dungeon. XD So, I started to time my Stoneskin better. I aim to cast it right before the last enemy of the group die, so that the party can immediately go on for next pull. He never questioned me why I use Stoneskin that much, nor did he tell me it’s a waste of MP. And tell you what, to me, Stoneskin is something special. When I cast it on my tank, it is the collaboration between the healer and the tank (spell target) because it does not rely on MY stats, but the tank’s stat – Max HP. It is the reflection of the tank’s HP pool, not my MND or my Cure Potency. So when I cast it on a tank with 38k HP, that’s a WOW. 3800 HP free damage shield where I won’t have to cast a cure for!

And no, that does not mean we do spam Stoneskin all the time during battle in place of Cure. As I said, we are aware that it uses double the amount of MP required for Cure, so it has different application and is used in specific circumstances.

Shitty mouth SMN

As you may have deducted from the title, today’s entry will be an angry rant full of swearing.

I went to sleep and woke up to an old message from Dew on Skype, wailing about a leveling roulette she did alone while I was asleep. She pasted a batch of chatlog, and I read it and could only say WTF. It’s so wrong in so many levels.

[6:57](Chibidew K.) Hello!><)/
[6:57]Xandu K.: Hello!
[7:00](Chibidew K.) got key><
[7:02](Chibidew K.) >< sorry
[7:15](Chibidew K.) please pull small group ; ;
[7:19](Chibidew K.) Xandu you have new belt from here?
[7:20](Chibidew K.) change plz >,
[7:20]Xandu K.: yes i think so?Please use the auto-translate function.
[7:20](Chibidew K.) nice^^
[7:25](Chibidew K.) Wait, please.
[7:25](Chibidew K.) my mp lost ><
[7:25](Chibidew K.) Thank you.^^
[7:35]Xandu K.: sorry guys playing with one handPlease use the auto-translate function.
[7:36](Azatro T.) Terrible healing bro.
[7:36](Sien V.) Lag spike
[7:36](Chibidew K.) drag dragon far poison please
[7:36](Chibidew K.) because dragon re-hp from his poison ><
[7:41](Chibidew K.) I not havbve mp
[7:41](Chibidew K.) :(
[7:41](Xandu K.) sorry got both hands back now
[7:41](Azatro T.) Would you like my ????ing pet to tank? Are you ????ing serious
[7:43](Chibidew K.) I’ serious because I not have mp for heal all :(
[7:43](Azatro T.) You suck then.
[7:43](Azatro T.) Manage your mp.
[7:43](Chibidew K.) you see tank siut plz
[7:46](Azatro T.) OMFG LEARN TO DODGE
[7:47](Xandu K.) quit complaing, i got a kid to deal with too
[7:48](Chibidew K.) everyone need to learn please clam down ; ;
[7:48](Azatro T.) Learn what? HE CANT DODGE
[7:49](Xandu K.) nope i like to take it all up front
[7:53](Chibidew K.) Thank you.pt
[7:53](Azatro T.) and the idiots finally did it
[7:53](Chibidew K.) TT_TT
[7:53](Xandu K.) ooooo mean comments

OK, first thing first, the tank. The tank claimed to have been taking care of his or her baby. I understand that real life shit can come up and mess with your gaming. But in my opinion, it would be much nicer if one has some decency to communicate to the party that there was an emergency matter that requires immediate attention, or tell the party BEFOREHAND that you cannot pay 100% attention to the battle in the dungeon. Dragging the party through your shitty play because you have something outside of the game to deal with is quite cruel. People are unprepared, and thus have no time or too short time to try to think of plan B.

At least for me, if I know that the tank is going to have less focus to the fight, I can prepare myself ahead of the time to heal faster and earlier, and also know I should preserve MP and some skills for OH SHIT situation that might spring up any moment soon. Not knowing what to expect can spell disaster to the whole party.

Also, that attitude “quit [complaining], i got a kid to deal with too” was also so wrong. NO. You better be apologetic that you’re causing trouble. Being like “so what?” like this and blaming others for not putting up with you is a no-no. If the kid’s matter needs so much attention, a decent person would tell the party “Wait, please.” and perhaps “Kid aggro, BRB 5 mins.” or something. Playing with half attention (or half of your available hands…) and wiping the party so many times is not fun. I know people play game to enjoy it and for fun. But you have to be considerate of other people’s “fun” too. Don’t be a shithead and be like “oh I play for fun, why so serious?” and make the party suffer from how shitty you are. No one likes their fun to be ruined.

Then, there is this SMN who was fast to throw insult.

It is EASY to blame healer when the party dies. But have you looked carefully and analyzed the situation?

Healers aren’t omnipotent gods who has endless pool of MP to heal through abnormally prolonged fight. Healing in Brayflox (normal) last boss is difficult enough for a veteran healer like me, even in a decent party. What do you expect of a healer in a party where people don’t dodge and fail to avoid boss regen (poison) mechanic?

Of course if you stand in the pool of poison, you lose HP, and boss keeps recovering its HP. “Healer sucks” and “manage your MP” weren’t the correct comment, nor do they point to the real problem that needs to be solved.

Manage MP?

White Mage has Regen at level 35. Regen is great and is more MP-efficient in comparison with Cure. It helps a lot and should always be used. BUT GUESS WHAT. Brayflox is capped at 34. So a capped WHM in Brayflox normal cannot use Regen. The system prevents it.

What about MP recovery skill? Oh yep, Shroud of Saints is great. But it is 38. GUESS WHAT? It is also capped and is inaccessible in Brayflox normal.

Of course if healer has to cure bomb the tank, MP will run dry. Doesn’t mean healer sucks or is bad at managing MP. This SMN made me want to stab someone eye’s out with the blunt end of my WHM wand. So much ignorance and absurdly mean comments made me furious!

(She’s been drinking Hi-Elixir, too, because that was all she had.)

It’s ridiculous how people are quick to blame someone without looking at the whole situation and analyze it to see where the flaw is and where the party can improve.

My friend isn’t fluent in English, yet she tried so hard to communicate and give advice to the tank to make the situation improve.

What did the SMN do? Just yelling at people. Why didn’t you at least try to be helpful by telling the tank what to do, instead of just screaming at the healer and the tank. (I know the tank is highly likely non-English speaker, but apparently they can understand a little, and with help of translator, there should be enough understanding in communication.) Blaming the healer, saying healer suck, and not contributing the information to the party, yet going angry when the party does not succeed well, is not just ridiculous, but stupid. Contribute to it. Say something useful. Tell tank or the party what to do to improve. Be constructive.

In my eyes, my friend did much better and tried harder than the SMN. She tried to tell the tank to move the dragon away from poison. She tried to tell tank to change belt to a better one. SMN only kicked and screamed and pointed finger and left “idiots” comment before leaving. Wow, that’s so useful (Sarcasm)!  //sigh

I used to get into Brayflox with a random tank who still wore level 25 gear! We didn’t even get past the first boss, because the tank kept dying so easily. What did the 2 DPS in my party do? Tried to tank the adds (failed, and died, over and over.) We wiped for 3 or 4 times before someone said I’m sorry, I can’t continue like this, and left. No one blamed me, the healer, because they had EYES and were also smart enough to see that tank gear was at fault. When a tank is undergeared, it is harder to keep them alive. Don’t scream at the healer. Look at the root of the problem. If you only know how to scream at people and throw insults, without even paying attention to the circumstances or analyzing what went wrong that caused the failure, then YOU are the idiot. Pshhhhhhhhhhhhhhhh!!!!

Goodbye Bahamut!!!

Goodbyeeeeeeeeeeeeeeeee Bahamuttttttttttttt!!!!!

OMG I’m freaking out!!! We finally downed Bahamut, CoB T13 (Final Coil of Bahamut, Turn 4).

Today we gathered again and tackled T13 once more. Corn needed a minute, so I took that opportunity to take some group pics. XD Sorry, Kuji, first pic has you with very evil face HAHAHA.

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Must love /gpose new feature that allows party to stop looking at the camera. :D

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During the fight, I was derping really badly, even managed to die TWICE, and only remembered to take 3 pics.

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Today we surprisingly took only 1 attempt to win.

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It’s really nice to beat Coil of Bahamut with close friends. :D (We always go in as small group, partly because I fear drama. I heard about drama and endless drama involving endgame raid and I’m scared. The fight is very intense, and everyone could be on the verge of flipping shit. So I guess we kind of never wanted to struggle with recruiting more raid members ><;; You know, even with this tight-knitted, laid-back and light-hearted team, we yelled at each other or got pouty on occasions during Coil runs. We prevailed while managing to preserve good relationship only because we’re very close, whereas I don’t have the same confidence for loyalty and forgiveness from other people as I have with these guys. We’re also casual players and other average raid players won’t like us or our messy/random schedule, hahaha!)

Phoenix, Down. One more to go.

We beat T12.

Yesterday we went back to face the Phoenix once again, unexpectedly. Well, Corn and Kuji might have expected it, but I thought we weren’t going, as Dew had to leave her house very early to take her mom to a doctor appointment, and PZ told me he wasn’t feeling well (so I shooed him to bed, before Corn logged in).

We ended up going anyway, at first Corn just wanted to go in as 4 people to try the “hot potato” strategy. We learned so much and we did much better after he explained some of the mechanics. It felt much easier when we knew (or at least were aware of) what to do.

Then, someone said wahhhh could have passed with 1 more person in the party. And Dew spotted PZ on FB and told me, so I asked him to come. We spent so much time melding up people (Corn had his lunch and melded for Dew at the same time lol) and eventually entered.
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We wiped a lot and refined our strategies after each wipe. I was so excited to see so much improvement in a short period of time.

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Below was the last battle pic I took on our successful attempt. I was too busy panicking healing people and passing the hot potato (Purgatory debuffs) and trying to stand in the Fountain, etc., and didn’t have enough brain to take more pics as Phoenix was dying. XD

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And finally, the Phoenix was down.

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We were rewarded handsomely with am epic, heartbreaking cutscene. *sob*
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Off we go, to the last stage, the evil Bahamut awaits. Long story short, we didn’t win and disbanded a little before 4 a.m. Thailand time. LOL. We will try again later. We learned a lot already. :D

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Beat T11


Today we tried T11 again, with 5 people, as usual. After countless wipes during the 48 minutes of pain and agony (LOL) and screaming into Dew’s ear through Skype voice call (making her panic a lot, sorry, Dew!) we finally fell the Mechanical Hydra beast.

Deadaga XD Wiping so many times it got a little bit frustrating and discouraging. But we did see the potential, and kept practicing. Corn was our strategy man, and both PZ and Dew contributed by recalling, through dying over and over, some gimmicks that were originally forgotten and telling us what to do.

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Below were the pics from our successful attempt. It was frustrating to solo heal because everyone were like dying left and right and in the midst of the chaos, I could hardly maintain my composure and cool head. I feel bad for Dew because I was yelling into the voice call when I panicked or got mad XD but Dew said it’s ok, we’re even, because she yelled at me when PZ and Kuji were killing her add too fast, too. Haha. She was like, please type for me, “go help Corn.” And I was like “NO NO NO NO Why is PZ dying” and “WTF my heal can’t reach!” and couldn’t type for her. XD And she was like “DON’T ATTACK MY ADD OHMIGOD” “NO!” in the voice call because she couldn’t type very well while fighting. Poor thing lol.

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Finally won. Again, I couldn’t stop cackling. XD I laughed so hard I even woke up Q-chan, my Sugar Glider.

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Wheeeeeeeeeeee~ I’m so happy today.

Corn even got a Dreadwyrm robe for his SMN. It’s so purdy!!!

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